LCGDIR = '#../lib/win64' LIBDIR = '${LCGDIR}' # enable ffmpeg support WITH_BF_FFMPEG = True # -DWITH_FFMPEG BF_FFMPEG = LIBDIR +'/ffmpeg' BF_FFMPEG_INC = '${BF_FFMPEG}/include ${BF_FFMPEG}/include/msvc ' BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib' BF_FFMPEG_LIB = 'avformat-52.lib avcodec-52.lib avdevice-52.lib avutil-50.lib swscale-0.lib' BF_PYTHON = LIBDIR + '/python' BF_PYTHON_VERSION = '3.2' BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}' BF_PYTHON_BINARY = 'python' BF_PYTHON_LIB = 'python32' BF_PYTHON_DLL = '${BF_PYTHON_LIB}' BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib' WITH_BF_OPENAL = False BF_OPENAL = LIBDIR + '/openal' BF_OPENAL_INC = '${BF_OPENAL}/include ' BF_OPENAL_LIB = 'wrap_oal' BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib' WITH_BF_SNDFILE = True BF_SNDFILE = LIBDIR + '/sndfile' BF_SNDFILE_INC = '${BF_SNDFILE}/include' BF_SNDFILE_LIB = 'libsndfile-1' BF_SNDFILE_LIBPATH = '${BF_SNDFILE}/lib' # TODO - are these useful on win32? # BF_CXX = '/usr' # WITH_BF_STATICCXX = False # BF_CXX_LIB_STATIC = '${BF_CXX}/lib/libstdc++.a' WITH_BF_ICONV = True BF_ICONV = LIBDIR + '/iconv' BF_ICONV_INC = '${BF_ICONV}/include' BF_ICONV_LIB = 'iconv' BF_ICONV_LIBPATH = '${BF_ICONV}/lib' BF_LIBSAMPLERATE = LIBDIR + '/samplerate' BF_LIBSAMPLERATE_INC = '${BF_LIBSAMPLERATE}/include' BF_LIBSAMPLERATE_LIB = 'libsamplerate' BF_LIBSAMPLERATE_LIBPATH = '${BF_LIBSAMPLERATE}/lib' WITH_BF_SDL = True BF_SDL = LIBDIR + '/sdl' BF_SDL_INC = '${BF_SDL}/include' BF_SDL_LIB = 'SDL.lib' BF_SDL_LIBPATH = '${BF_SDL}/lib' BF_PTHREADS = LIBDIR + '/pthreads' BF_PTHREADS_INC = '${BF_PTHREADS}/include' BF_PTHREADS_LIB = 'pthreadVC2' BF_PTHREADS_LIBPATH = '${BF_PTHREADS}/lib' WITH_BF_FMOD = False BF_FMOD = LIBDIR + '/fmod' WITH_BF_OPENEXR = True WITH_BF_STATICOPENEXR = False BF_OPENEXR = LIBDIR + '/openexr' BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/IlmImf ${BF_OPENEXR}/include/Iex ${BF_OPENEXR}/include/Imath ' BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread ' BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib_vs2008' # Warning, this static lib configuration is untested! users of this OS please confirm. BF_OPENEXR_LIB_STATIC = '${BF_OPENEXR}/lib/libHalf.a ${BF_OPENEXR}/lib/libIlmImf.a ${BF_OPENEXR}/lib/libIex.a ${BF_OPENEXR}/lib/libImath.a ${BF_OPENEXR}/lib/libIlmThread.a' WITH_BF_DDS = True WITH_BF_JPEG = True BF_JPEG = LIBDIR + '/jpeg' BF_JPEG_INC = '${BF_JPEG}/include' BF_JPEG_LIB = 'libjpeg' BF_JPEG_LIBPATH = '${BF_JPEG}/lib' WITH_BF_PNG = True BF_PNG = LIBDIR + '/png' BF_PNG_INC = '${BF_PNG}/include' BF_PNG_LIB = 'libpng' BF_PNG_LIBPATH = '${BF_PNG}/lib' WITH_BF_TIFF = True BF_TIFF = LIBDIR + '/tiff' BF_TIFF_INC = '${BF_TIFF}/include' BF_TIFF_LIB = 'libtiff' BF_TIFF_LIBPATH = '${BF_TIFF}/lib' WITH_BF_ZLIB = True BF_ZLIB = LIBDIR + '/zlib' BF_ZLIB_INC = '${BF_ZLIB}/include' BF_ZLIB_LIB = 'libz' BF_ZLIB_LIBPATH = '${BF_ZLIB}/lib' WITH_BF_INTERNATIONAL = False BF_GETTEXT = LIBDIR + '/gettext' BF_GETTEXT_INC = '${BF_GETTEXT}/include' BF_GETTEXT_LIB = 'gettext' BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib' WITH_BF_GAMEENGINE = True WITH_BF_PLAYER = False WITH_BF_BULLET = True BF_BULLET = '#extern/bullet2/src' BF_BULLET_INC = '${BF_BULLET}' BF_BULLET_LIB = 'extern_bullet' BF_WINTAB = LIBDIR + '/wintab' BF_WINTAB_INC = '${BF_WINTAB}/INCLUDE' WITH_BF_BINRELOC = False # enable freetype2 support for text objects BF_WITH_FREETYPE = True BF_FREETYPE = LIBDIR + '/freetype' BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2' BF_FREETYPE_LIB = 'freetype2ST' BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib' WITH_BF_QUICKTIME = False # -DWITH_QUICKTIME BF_QUICKTIME = LIBDIR + '/QTDevWin' BF_QUICKTIME_INC = '${BF_QUICKTIME}/CIncludes' BF_QUICKTIME_LIB = 'qtmlClient' BF_QUICKTIME_LIBPATH = '${BF_QUICKTIME}/Libraries' WITH_BF_OPENJPEG = False BF_OPENJPEG = '#extern/libopenjpeg' BF_OPENJPEG_LIB = '' BF_OPENJPEG_INC = '${BF_OPENJPEG}' BF_OPENJPEG_LIBPATH='${BF_OPENJPEG}/lib' WITH_BF_FFTW3 = True BF_FFTW3 = LIBDIR + '/fftw3' BF_FFTW3_INC = '${BF_FFTW3}/include' BF_FFTW3_LIB = 'libfftw' BF_FFTW3_LIBPATH = '${BF_FFTW3}/lib' WITH_BF_REDCODE = False BF_REDCODE_INC = '#extern' WITH_BF_COLLADA = True BF_COLLADA = '#source/blender/collada' BF_COLLADA_INC = '${BF_COLLADA}' BF_COLLADA_LIB = 'bf_collada' BF_OPENCOLLADA = LIBDIR + '/opencollada' BF_OPENCOLLADA_INC = '${BF_OPENCOLLADA}/include' BF_OPENCOLLADA_LIB = 'OpenCOLLADAStreamWriter OpenCOLLADASaxFrameworkLoader OpenCOLLADAFramework OpenCOLLADABaseUtils GeneratedSaxParser MathMLSolver xml2 pcre buffer ftoa UTF' BF_OPENCOLLADA_LIBPATH = '${BF_OPENCOLLADA}/lib' WITH_BF_LCMS = False BF_LCMS = LIBDIR + '/lcms' BF_LCMS_INC = '${BF_LCMS}/include' BF_LCMS_LIB = 'lcms' BF_LCMS_LIBPATH = '${BF_LCMS}/lib' #Ray trace optimization WITH_BF_RAYOPTIMIZATION = True BF_RAYOPTIMIZATION_SSE_FLAGS = ['/arch:SSE','/arch:SSE2'] WITH_BF_STATICOPENGL = False BF_OPENGL_INC = '${BF_OPENGL}/include' BF_OPENGL_LIBINC = '${BF_OPENGL}/lib' BF_OPENGL_LIB = 'opengl32 glu32' BF_OPENGL_LIB_STATIC = [ '${BF_OPENGL}/lib/libGL.a', '${BF_OPENGL}/lib/libGLU.a', '${BF_OPENGL}/lib/libXmu.a', '${BF_OPENGL}/lib/libXext.a', '${BF_OPENGL}/lib/libX11.a', '${BF_OPENGL}/lib/libXi.a' ] CC = 'cl.exe' CXX = 'cl.exe' CFLAGS = [] CCFLAGS = ['/nologo', '/Ob1', '/J', '/W0', '/Gd', '/we4013', '/wd4018', '/wd4244', '/wd4305', '/wd4800', '/wd4065', '/wd4267'] CXXFLAGS = ['/EHsc'] BGE_CXXFLAGS = ['/O2', '/EHsc', '/GR', '/fp:fast'] BF_DEBUG_CCFLAGS = ['/Zi', '/FR${TARGET}.sbr'] CPPFLAGS = ['-DWIN32', '-D_CONSOLE', '-D_LIB', '-DFTGL_LIBRARY_STATIC', '-D_CRT_SECURE_NO_DEPRECATE'] REL_CFLAGS = ['-O2', '-DNDEBUG'] REL_CCFLAGS = ['-O2', '-DNDEBUG'] REL_CXXFLAGS = ['-O2', '-DNDEBUG'] C_WARN = [] CC_WARN = [] CXX_WARN = [] LLIBS = ['ws2_32', 'vfw32', 'winmm', 'kernel32', 'user32', 'gdi32', 'comdlg32', 'advapi32', 'shfolder', 'shell32', 'ole32', 'oleaut32', 'uuid'] if BF_DEBUG: BF_NUMJOBS=1 else: BF_NUMJOBS=6 PLATFORM_LINKFLAGS = ['/SUBSYSTEM:CONSOLE','/MACHINE:X64','/STACK:2097152','/OPT:NOREF','/INCREMENTAL:NO'] BF_BUILDDIR = '..\\build\\blender25-win64-vc' BF_INSTALLDIR='..\\install\\blender25-win64-vc'