# # Note : if you want to alter this file # copy it as a whole in the upper folder # as user-config.py # dont create a new file with only some # vars changed. import commands # IMPORTANT NOTE : OFFICIAL BUILDS SHOULD BE DONE WITH SDKs USE_SDK='true' BF_PYTHON_VERSION = '2.3' cmd = 'uname -p' MAC_PROC=commands.getoutput(cmd) cmd = 'uname -r' cmd_res=commands.getoutput(cmd) if cmd_res[0]=='7': MAC_CUR_VER='10.3' elif cmd_res[0]=='8': MAC_CUR_VER='10.4' else: MAC_CUR_VER='10.5' if MAC_PROC == 'powerpc': LCGDIR = '#../lib/darwin-6.1-powerpc' else : LCGDIR = '#../lib/darwin-8.x.i386' LIBDIR = '${LCGDIR}' if MAC_PROC== 'powerpc' and BF_PYTHON_VERSION == '2.3': MAC_MIN_VERS = '10.3' MACOSX_SDK='/Developer/SDKs/MacOSX10.3.9.sdk' else: MAC_MIN_VERS = '10.4' MACOSX_SDK='/Developer/SDKs/MacOSX10.4u.sdk' # enable ffmpeg support WITH_BF_FFMPEG = 'true' # -DWITH_FFMPEG BF_FFMPEG = "#extern/ffmpeg" BF_FFMPEG_INC = '${BF_FFMPEG}/include' if USE_SDK=='true': BF_FFMPEG_EXTRA = '-isysroot '+MACOSX_SDK+' -mmacosx-version-min='+MAC_MIN_VERS #BF_FFMPEG_LIBPATH='${BF_FFMPEG}/lib' #BF_FFMPEG_LIB = 'avformat.a avcodec.a avutil.a' WITH_BF_VERSE = 'false' BF_VERSE = "#extern/verse/dist" BF_VERSE_LIBPATH = "${BF_BUILDDIR}/extern/verse/dist" BF_VERSE_INCLUDE = BF_VERSE BF_VERSE_LIBS = "libverse" # python.org libs install in /library we want to use that for 2.5 # # if you want py2.5 on leopard without installing # change value to BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/' # BEWARE: in that case it will work only on leopard if BF_PYTHON_VERSION=='2.3': BF_PYTHON = '/System/Library/Frameworks/Python.framework/Versions/' else: BF_PYTHON = '/Library/Frameworks/Python.framework/Versions/' BF_PYTHON_INC = '${BF_PYTHON}${BF_PYTHON_VERSION}/include/python${BF_PYTHON_VERSION}' BF_PYTHON_BINARY = '${BF_PYTHON}${BF_PYTHON_VERSION}/bin/python${BF_PYTHON_VERSION}' BF_PYTHON_LIB = '' BF_PYTHON_LIBPATH = '${BF_PYTHON}${BF_PYTHON_VERSION}/lib/python${BF_PYTHON_VERSION}/config' BF_PYTHON_LINKFLAGS = '-u _PyMac_Error -framework System -framework Python' if MAC_CUR_VER=='10.3' or MAC_CUR_VER=='10.4': BF_PYTHON_LINKFLAGS ='-u __dummy '+BF_PYTHON_LINKFLAGS BF_QUIET = '1' WITH_BF_OPENMP = '0' # Note : should be true, but openal simply dont work on intel if MAC_PROC == 'i386': WITH_BF_OPENAL = 'false' else: WITH_BF_OPENAL = 'true' #different lib must be used following version of gcc # for gcc 3.3 #BF_OPENAL = LIBDIR + '/openal' # for gcc 3.4 and ulterior if MAC_PROC == 'powerpc': BF_OPENAL = '#../lib/darwin-8.0.0-powerpc/openal' else : BF_OPENAL = LIBDIR + '/openal' BF_OPENAL_INC = '${BF_OPENAL}/include' BF_OPENAL_LIB = 'openal' BF_OPENAL_LIBPATH = '${BF_OPENAL}/lib' WITH_BF_SDL = 'true' BF_SDL = LIBDIR + '/sdl' #$(shell sdl-config --prefix) BF_SDL_INC = '${BF_SDL}/include' #$(shell $(BF_SDL)/bin/sdl-config --cflags) BF_SDL_LIB = 'SDL' #BF_SDL #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer BF_SDL_LIBPATH = '${BF_SDL}/lib' WITH_BF_FMOD = 'false' BF_FMOD = LIBDIR + '/fmod' WITH_BF_OPENEXR = 'true' BF_OPENEXR = '${LCGDIR}/openexr' BF_OPENEXR_INC = '${BF_OPENEXR}/include ${BF_OPENEXR}/include/OpenEXR' BF_OPENEXR_LIB = ' Iex Half IlmImf Imath IlmThread' BF_OPENEXR_LIBPATH = '${BF_OPENEXR}/lib' WITH_BF_DDS = 'true' WITH_BF_JPEG = 'true' BF_JPEG = LIBDIR + '/jpeg' BF_JPEG_INC = '${BF_JPEG}/include' BF_JPEG_LIB = 'jpeg' BF_JPEG_LIBPATH = '${BF_JPEG}/lib' WITH_BF_PNG = 'true' BF_PNG = LIBDIR + '/png' BF_PNG_INC = '${BF_PNG}/include' BF_PNG_LIB = 'png' BF_PNG_LIBPATH = '${BF_PNG}/lib' BF_TIFF = LIBDIR + '/tiff' BF_TIFF_INC = '${BF_TIFF}/include' WITH_BF_ZLIB = 'true' BF_ZLIB = '/usr' BF_ZLIB_INC = '${BF_ZLIB}/include' BF_ZLIB_LIB = 'z' WITH_BF_INTERNATIONAL = 'true' BF_GETTEXT = LIBDIR + '/gettext' BF_GETTEXT_INC = '${BF_GETTEXT}/include' BF_GETTEXT_LIB = 'intl' BF_GETTEXT_LIBPATH = '${BF_GETTEXT}/lib' WITH_BF_FTGL = 'true' BF_FTGL = '#extern/bFTGL' BF_FTGL_INC = '${BF_FTGL}/include' BF_FTGL_LIB = 'extern_ftgl' WITH_BF_GAMEENGINE='true' WITH_BF_PLAYER='true' WITH_BF_GLEXT= '1' WITH_BF_ODE = 'false' BF_ODE = LIBDIR + '/ode' BF_ODE_INC = '${BF_ODE}/include' BF_ODE_LIB = '${BF_ODE}/lib/libode.a' WITH_BF_BULLET = 'true' BF_BULLET = '#extern/bullet2/src' BF_BULLET_INC = '${BF_BULLET}' BF_BULLET_LIB = 'extern_bullet' BF_SOLID = '#extern/solid' BF_SOLID_INC = '${BF_SOLID}' BF_SOLID_LIB = 'extern_solid' WITH_BF_YAFRAY = 'true' #WITH_BF_NSPR = 'true' #BF_NSPR = $(LIBDIR)/nspr #BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr #BF_NSPR_LIB = # Uncomment the following line to use Mozilla inplace of netscape #CPPFLAGS += -DMOZ_NOT_NET # Location of MOZILLA/Netscape header files... #BF_MOZILLA = $(LIBDIR)/mozilla #BF_MOZILLA_INC = -I$(BF_MOZILLA)/include/mozilla/nspr -I$(BF_MOZILLA)/include/mozilla -I$(BF_MOZILLA)/include/mozilla/xpcom -I$(BF_MOZILLA)/include/mozilla/idl #BF_MOZILLA_LIB = # Will fall back to look in BF_MOZILLA_INC/nspr and BF_MOZILLA_LIB # if this is not set. # # Be paranoid regarding library creation (do not update archives) #BF_PARANOID = 'true' # enable freetype2 support for text objects BF_FREETYPE = LIBDIR + '/freetype' BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2' BF_FREETYPE_LIB = 'freetype' BF_FREETYPE_LIBPATH = '${BF_FREETYPE}/lib' WITH_BF_QUICKTIME = 'true' # -DWITH_QUICKTIME WITH_BF_ICONV = 'true' BF_ICONV = LIBDIR + "/iconv" BF_ICONV_INC = '${BF_ICONV}/include' BF_ICONV_LIB = 'iconv' #BF_ICONV_LIBPATH = '${BF_ICONV}/lib' # Mesa Libs should go here if your using them as well.... WITH_BF_STATICOPENGL = 'true' BF_OPENGL_LIB = 'GL GLU' BF_OPENGL_LIBPATH = '/System/Library/Frameworks/OpenGL.framework/Libraries' BF_OPENGL_LINKFLAGS = '-framework OpenGL' CFLAGS = ['-pipe','-fPIC','-funsigned-char'] CPPFLAGS = ['-fpascal-strings'] CCFLAGS = ['-pipe','-fPIC','-funsigned-char','-fpascal-strings'] CXXFLAGS = [ '-pipe','-fPIC','-funsigned-char', '-fpascal-strings'] PLATFORM_LINKFLAGS = '-fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Carbon -framework AGL -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework QuickTime' #note to build succesfully on 10.3.9 SDK you need to patch 10.3.9 by adding the SystemStubs.a lib from 10.4 LLIBS = 'stdc++ SystemStubs' # some flags shuffling for different Os versions if MAC_MIN_VERS == '10.3': CFLAGS = ['-fuse-cxa-atexit']+CFLAGS CXXFLAGS = ['-fuse-cxa-atexit']+CXXFLAGS PLATFORM_LINKFLAGS = '-fuse-cxa-atexit '+PLATFORM_LINKFLAGS LLIBS = LLIBS + ' crt3.o' if USE_SDK=='true': SDK_FLAGS=['-isysroot', MACOSX_SDK,'-mmacosx-version-min='+MAC_MIN_VERS] PLATFORM_LINKFLAGS = '-mmacosx-version-min='+MAC_MIN_VERS+ ' -Wl,-syslibroot,' + MACOSX_SDK+" "+PLATFORM_LINKFLAGS CCFLAGS=SDK_FLAGS+CCFLAGS CXXFLAGS=SDK_FLAGS+CXXFLAGS # you can add -mssse3 if gcc >= 4.2 if MAC_PROC == 'i386': REL_CFLAGS = ['-O2','-ftree-vectorize','-msse','-msse2','-msse3'] REL_CCFLAGS = ['-O2','-ftree-vectorize','-msse','-msse2','-msse3'] else: CFLAGS = CFLAGS+['-fno-strict-aliasing'] CCFLAGS = CCFLAGS+['-fno-strict-aliasing'] CXXFLAGS = CXXFLAGS+['-fno-strict-aliasing'] REL_CFLAGS = ['-O2'] REL_CCFLAGS = ['-O2'] ##BF_DEPEND = 'true' ## ##AR = ar ##ARFLAGS = ruv ##ARFLAGSQUIET = ru ## CC = 'gcc' CXX = 'g++' C_WARN = ' -Wall -Wno-long-double -Wdeclaration-after-statement ' CC_WARN = ' -Wall -Wno-long-double' ##FIX_STUBS_WARNINGS = -Wno-unused ##LOPTS = --dynamic ##DYNLDFLAGS = -shared $(LDFLAGS) BF_PROFILE_FLAGS = ' -pg -g ' BF_PROFILE = 'false' BF_DEBUG = 'false' BF_DEBUG_FLAGS = '-g' BF_BUILDDIR='../build/darwin' BF_INSTALLDIR='../install/darwin'