""" 2D Rectangle ------------ """ import bpy import gpu from gpu_extras.batch import batch_for_shader vertices = ( (100, 100), (300, 100), (100, 200), (300, 200)) indices = ( (0, 1, 2), (2, 1, 3)) shader = gpu.shader.from_builtin('2D_UNIFORM_COLOR') batch = batch_for_shader(shader, 'TRIS', {"pos": vertices}, indices=indices) def draw(): shader.bind() shader.uniform_float("color", (0, 0.5, 0.5, 1.0)) batch.draw(shader) bpy.types.SpaceView3D.draw_handler_add(draw, (), 'WINDOW', 'POST_PIXEL')