import mathutils import math # a new rotation 90 degrees about the Y axis quat_a = mathutils.Quaternion((0.7071068, 0.0, 0.7071068, 0.0)) # passing values to Quaternion's directly can be confusing so axis, angle # is supported for initializing too quat_b = mathutils.Quaternion((0.0, 1.0, 0.0), math.radians(90.0)) print("Check quaternions match", quat_a == quat_b) # like matrices, quaternions can be multiplied to accumulate rotational values quat_a = mathutils.Quaternion((0.0, 1.0, 0.0), math.radians(90.0)) quat_b = mathutils.Quaternion((0.0, 0.0, 1.0), math.radians(45.0)) quat_out = quat_a @ quat_b # print the quat, euler degrees for mere mortals and (axis, angle) print("Final Rotation:") print(quat_out) print("%.2f, %.2f, %.2f" % tuple(math.degrees(a) for a in quat_out.to_euler())) print("(%.2f, %.2f, %.2f), %.2f" % (quat_out.axis[:] + (math.degrees(quat_out.angle), ))) # multiple rotations can be interpolated using the exponential map quat_c = mathutils.Quaternion((1.0, 0.0, 0.0), math.radians(15.0)) exp_avg = (quat_a.to_exponential_map() + quat_b.to_exponential_map() + quat_c.to_exponential_map()) / 3.0 quat_avg = mathutils.Quaternion(exp_avg) print("Average rotation:") print(quat_avg)