/******************************************************************************* * Copyright 2009-2016 Jörg Müller * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ #pragma once /** * @file DelayReader.h * @ingroup fx * The DelayReader class. */ #include "fx/EffectReader.h" AUD_NAMESPACE_BEGIN /** * This class reads another reader and delays it. */ class AUD_API DelayReader : public EffectReader { private: /** * The delay level. */ const int m_delay; /** * The remaining delay for playback. */ int m_remdelay; // delete copy constructor and operator= DelayReader(const DelayReader&) = delete; DelayReader& operator=(const DelayReader&) = delete; public: /** * Creates a new delay reader. * \param reader The reader to read from. * \param delay The delay in seconds. */ DelayReader(std::shared_ptr reader, float delay); virtual void seek(int position); virtual int getLength() const; virtual int getPosition() const; virtual void read(int& length, bool& eos, sample_t* buffer); }; AUD_NAMESPACE_END