/******************************************************************************* * Copyright 2009-2016 Jörg Müller * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ #pragma once /** * @file EffectReader.h * @ingroup fx * The EffectReader class. */ #include "IReader.h" #include AUD_NAMESPACE_BEGIN /** * This reader is a base class for all effect readers that take one other reader * as input. */ class AUD_API EffectReader : public IReader { private: // delete copy constructor and operator= EffectReader(const EffectReader&) = delete; EffectReader& operator=(const EffectReader&) = delete; protected: /** * The reader to read from. */ std::shared_ptr m_reader; public: /** * Creates a new effect reader. * \param reader The reader to read from. */ EffectReader(std::shared_ptr reader); /** * Destroys the reader. */ virtual ~EffectReader(); virtual bool isSeekable() const; virtual void seek(int position); virtual int getLength() const; virtual int getPosition() const; virtual Specs getSpecs() const; virtual void read(int& length, bool& eos, sample_t* buffer); }; AUD_NAMESPACE_END