/******************************************************************************* * Copyright 2009-2016 Jörg Müller * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ #pragma once /** * @file Modulator.h * @ingroup fx * The Modulator class. */ #include "ISound.h" AUD_NAMESPACE_BEGIN /** * This sound plays two other factories, playing them the same time and modulating/multiplying them. * \note Readers from the underlying factories must have the same sample rate * and channel count. */ class AUD_API Modulator : public ISound { private: /** * First played sound. */ std::shared_ptr m_sound1; /** * Second played sound. */ std::shared_ptr m_sound2; // delete copy constructor and operator= Modulator(const Modulator&) = delete; Modulator& operator=(const Modulator&) = delete; public: /** * Creates a new modulator sound. * \param sound1 The first input sound. * \param sound2 The second input sound. */ Modulator(std::shared_ptr sound1, std::shared_ptr sound2); virtual std::shared_ptr createReader(); }; AUD_NAMESPACE_END