/******************************************************************************* * Copyright 2015-2016 Juan Francisco Crespo Galán * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ #pragma once /** * @file VolumeStorage.h * @ingroup fx * The VolumeStorage class. */ #include "Audaspace.h" #include AUD_NAMESPACE_BEGIN /** * This class stores a volume value and allows to change if for a number of sounds in one go. */ class AUD_API VolumeStorage { private: /** * Volume value. */ std::atomic m_volume; // delete copy constructor and operator= VolumeStorage(const VolumeStorage&) = delete; VolumeStorage& operator=(const VolumeStorage&) = delete; public: /** * Creates a new VolumeStorage instance with volume 1 */ VolumeStorage(); /** * Creates a VolumeStorage instance with an initial value. * \param volume The value of the volume. */ VolumeStorage(float volume); /** * Retrieves the current volume value. * \return The current volume. */ float getVolume(); /** * Changes the volume value. * \param volume The new value for the volume. */ void setVolume(float volume); }; AUD_NAMESPACE_END