/******************************************************************************* * Copyright 2009-2016 Jörg Müller * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ #pragma once /** * @file Silence.h * @ingroup generator * The Silence class. */ #include "ISound.h" AUD_NAMESPACE_BEGIN /** * This sound creates a reader that plays silence. */ class AUD_API Silence : public ISound { private: // delete copy constructor and operator= Silence(const Silence&) = delete; Silence& operator=(const Silence&) = delete; public: /** * Creates a new silence sound. */ Silence(); virtual std::shared_ptr createReader(); }; AUD_NAMESPACE_END