/******************************************************************************* * Copyright 2009-2016 Jörg Müller * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ #pragma once /** * @file ChannelMapperReader.h * @ingroup respec * The ChannelMapperReader class. */ #include "fx/EffectReader.h" #include "util/Buffer.h" AUD_NAMESPACE_BEGIN /** * This class maps a sound source's channels to a specific output channel count. * \note The input sample format must be float. */ class AUD_API ChannelMapperReader : public EffectReader { private: /** * The sound reading buffer. */ Buffer m_buffer; /** * The output specification. */ Channels m_target_channels; /** * The channel count of the reader. */ Channels m_source_channels; /** * The mapping specification. */ float* m_mapping; /** * The size of the mapping. */ int m_map_size; /** * The mono source angle. */ float m_mono_angle; static const Channel MONO_MAP[]; static const Channel STEREO_MAP[]; static const Channel STEREO_LFE_MAP[]; static const Channel SURROUND4_MAP[]; static const Channel SURROUND5_MAP[]; static const Channel SURROUND51_MAP[]; static const Channel SURROUND61_MAP[]; static const Channel SURROUND71_MAP[]; static const Channel* CHANNEL_MAPS[]; static const float MONO_ANGLES[]; static const float STEREO_ANGLES[]; static const float STEREO_LFE_ANGLES[]; static const float SURROUND4_ANGLES[]; static const float SURROUND5_ANGLES[]; static const float SURROUND51_ANGLES[]; static const float SURROUND61_ANGLES[]; static const float SURROUND71_ANGLES[]; static const float* CHANNEL_ANGLES[]; // delete copy constructor and operator= ChannelMapperReader(const ChannelMapperReader&) = delete; ChannelMapperReader& operator=(const ChannelMapperReader&) = delete; /** * Calculates the mapping matrix. */ void AUD_LOCAL calculateMapping(); /** * Calculates the distance between two angles. */ float AUD_LOCAL angleDistance(float alpha, float beta); public: /** * Creates a channel mapper reader. * \param reader The reader to map. * \param channels The target channel count this reader should map to. */ ChannelMapperReader(std::shared_ptr reader, Channels channels); /** * Destroys the reader. */ ~ChannelMapperReader(); /** * Returns the channel configuration of the source reader. * @return The channel configuration of the reader. */ Channels getSourceChannels() const; /** * Returns the target channel configuration. * Equals getSpecs().channels. * @return The target channel configuration. */ Channels getChannels() const; /** * Sets the requested channel output count. * \param channels The channel output count. */ void setChannels(Channels channels); /** * Returns the mapping of the source channel to the target channel. * @param source The number of the source channel. Should be in the range [0, source channels). * @param target The number of the target channel. Should be in the range [0, target channels). * @return The mapping value which should be between 0.0 and 1.0. If source or target are out of range, NaN is returned. */ float getMapping(int source, int target); /** * Sets the angle for mono sources. * \param angle The angle for mono sources. */ void setMonoAngle(float angle); virtual Specs getSpecs() const; virtual void read(int& length, bool& eos, sample_t* buffer); }; AUD_NAMESPACE_END