/******************************************************************************* * Copyright 2015-2016 Juan Francisco Crespo Galán * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ #pragma once /** * @file Barrier.h * @ingroup util * The Barrier class. */ #include "Audaspace.h" #include #include AUD_NAMESPACE_BEGIN /** * This represents a barrier mechanism for thread sychronization. */ class Barrier { private: /** * A mutex needed to use a condition variable. */ std::mutex m_mutex; /** * Condition varieble used to sync threads. */ std::condition_variable m_condition; /** * Number of threads that need to reach the barrier for it to lift. */ unsigned int m_threshold; /** * Conter that count from threshold to 0. */ unsigned int m_count; /** * Variable used for predicate check in the condition variable wait. */ unsigned int m_generation; // delete copy constructor and operator= Barrier(const Barrier&) = delete; Barrier& operator=(const Barrier&) = delete; public: /** * Creates a new Barrier object. * \param count the number of threads that need to reach the barrier for it to lift. */ Barrier(unsigned int count); virtual ~Barrier(); /** * Makes the caller thread wait until enough threads are stopped by this method. */ void wait(); }; AUD_NAMESPACE_END