/******************************************************************************* * Copyright 2009-2016 Jörg Müller * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ #pragma once #ifdef LIBSNDFILE_PLUGIN #define AUD_BUILD_PLUGIN #endif /** * @file SndFile.h * @ingroup plugin * The SndFile class. */ #include "file/IFileInput.h" #include "file/IFileOutput.h" AUD_NAMESPACE_BEGIN /** * This plugin class reads and writes sounds via libsndfile. */ class AUD_PLUGIN_API SndFile : public IFileInput, public IFileOutput { private: // delete copy constructor and operator= SndFile(const SndFile&) = delete; SndFile& operator=(const SndFile&) = delete; public: /** * Creates a new libsndfile plugin. */ SndFile(); /** * Registers this plugin. */ static void registerPlugin(); virtual std::shared_ptr createReader(std::string filename); virtual std::shared_ptr createReader(std::shared_ptr buffer); virtual std::shared_ptr createWriter(std::string filename, DeviceSpecs specs, Container format, Codec codec, unsigned int bitrate); }; AUD_NAMESPACE_END