/******************************************************************************* * Copyright 2009-2016 Jörg Müller * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ #include "fx/Delay.h" #include "fx/DelayReader.h" AUD_NAMESPACE_BEGIN Delay::Delay(std::shared_ptr sound, float delay) : Effect(sound), m_delay(delay) { } float Delay::getDelay() const { return m_delay; } std::shared_ptr Delay::createReader() { return std::shared_ptr(new DelayReader(getReader(), m_delay)); } AUD_NAMESPACE_END