#include "FTBufferGlyph.h" FTBufferGlyph::FTBufferGlyph( FT_GlyphSlot glyph, unsigned char* b) : FTGlyph( glyph), destWidth(0), destHeight(0), data(0), buffer(b) { err = FT_Render_Glyph( glyph, FT_RENDER_MODE_NORMAL); if( err || ft_glyph_format_bitmap != glyph->format) { return; } FT_Bitmap bitmap = glyph->bitmap; unsigned int srcWidth = bitmap.width; unsigned int srcHeight = bitmap.rows; unsigned int srcPitch = bitmap.pitch; destWidth = srcWidth; destHeight = srcHeight; destPitch = srcPitch; if( destWidth && destHeight) { data = new unsigned char[destPitch * destHeight]; unsigned char* dest = data + (( destHeight - 1) * destPitch); unsigned char* src = bitmap.buffer; for( unsigned int y = 0; y < srcHeight; ++y) { memcpy( dest, src, srcPitch); dest -= destPitch; src += srcPitch; } } pos.x = glyph->bitmap_left; pos.y = srcHeight - glyph->bitmap_top; } FTBufferGlyph::~FTBufferGlyph() { delete [] data; } float FTBufferGlyph::Render( const FTPoint& pen) { if( data && buffer) { } return advance; }