#include "FTOutlineGlyph.h" #include "FTVectoriser.h" FTOutlineGlyph::FTOutlineGlyph( FT_GlyphSlot glyph) : FTGlyph( glyph), glList(0) { if( ft_glyph_format_outline != glyph->format) { err = 0x14; // Invalid_Outline return; } FTVectoriser vectoriser( glyph); size_t numContours = vectoriser.ContourCount(); if ( ( numContours < 1) || ( vectoriser.PointCount() < 3)) { return; } glList = glGenLists(1); glNewList( glList, GL_COMPILE); for( unsigned int c = 0; c < numContours; ++c) { const FTContour* contour = vectoriser.Contour(c); glBegin( GL_LINE_LOOP); for( unsigned int p = 0; p < contour->PointCount(); ++p) { glVertex2f( contour->Point(p).x / 64.0f, contour->Point(p).y / 64.0f); } glEnd(); } glEndList(); } FTOutlineGlyph::~FTOutlineGlyph() { glDeleteLists( glList, 1); } float FTOutlineGlyph::Render( const FTPoint& pen) { if( glList) { glTranslatef( pen.x, pen.y, 0); glCallList( glList); glTranslatef( -pen.x, -pen.y, 0); } return advance; }