#include "FTPixmapGlyph.h" FTPixmapGlyph::FTPixmapGlyph( FT_GlyphSlot glyph) : FTGlyph( glyph), destWidth(0), destHeight(0), data(0) { err = FT_Render_Glyph( glyph, FT_RENDER_MODE_NORMAL); if( err || ft_glyph_format_bitmap != glyph->format) { return; } FT_Bitmap bitmap = glyph->bitmap; //check the pixel mode //ft_pixel_mode_grays int srcWidth = bitmap.width; int srcHeight = bitmap.rows; // FIXME What about dest alignment? destWidth = srcWidth; destHeight = srcHeight; if( destWidth && destHeight) { data = new unsigned char[destWidth * destHeight * 4]; // Get the current glColor. float ftglColour[4]; // glGetFloatv( GL_CURRENT_COLOR, ftglColour); ftglColour[0] = ftglColour[1] = ftglColour[2] = ftglColour[3] = 1.0; unsigned char redComponent = static_cast( ftglColour[0] * 255.0f); unsigned char greenComponent = static_cast( ftglColour[1] * 255.0f); unsigned char blueComponent = static_cast( ftglColour[2] * 255.0f); unsigned char* src = bitmap.buffer; unsigned char* dest = data + ((destHeight - 1) * destWidth) * 4; size_t destStep = destWidth * 4 * 2; if( ftglColour[3] == 1.0f) { for( int y = 0; y < srcHeight; ++y) { for( int x = 0; x < srcWidth; ++x) { *dest++ = redComponent; *dest++ = greenComponent; *dest++ = blueComponent; *dest++ = *src++; } dest -= destStep; } } else { for( int y = 0; y < srcHeight; ++y) { for( int x = 0; x < srcWidth; ++x) { *dest++ = redComponent; *dest++ = greenComponent; *dest++ = blueComponent; *dest++ = static_cast(ftglColour[3] * *src++); } dest -= destStep; } } destHeight = srcHeight; } pos.x = glyph->bitmap_left; pos.y = srcHeight - glyph->bitmap_top; } FTPixmapGlyph::~FTPixmapGlyph() { delete [] data; } #include float FTPixmapGlyph::Render( const FTPoint& pen) { if( data) { float dx, dy; dx= floor( (pen.x + pos.x ) ); dy= ( (pen.y - pos.y ) ); // Move the glyph origin glBitmap( 0, 0, 0.0f, 0.0f, dx, dy, (const GLubyte*)0); glPixelStorei( GL_UNPACK_ROW_LENGTH, 0); glDrawPixels( destWidth, destHeight, GL_RGBA, GL_UNSIGNED_BYTE, (const GLvoid*)data); // Restore the glyph origin glBitmap( 0, 0, 0.0f, 0.0f, -dx, -dy, (const GLubyte*)0); } return advance; }