INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/src/BulletMultiThreaded/vectormath/scalar/cpp ) ADD_LIBRARY(BulletMultiThreaded PlatformDefinitions.h SpuFakeDma.cpp SpuFakeDma.h SpuDoubleBuffer.h SpuLibspe2Support.cpp SpuLibspe2Support.h btThreadSupportInterface.cpp btThreadSupportInterface.h Win32ThreadSupport.cpp Win32ThreadSupport.h PosixThreadSupport.cpp PosixThreadSupport.h SequentialThreadSupport.cpp SequentialThreadSupport.h SpuSampleTaskProcess.h SpuSampleTaskProcess.cpp SpuCollisionObjectWrapper.cpp SpuCollisionObjectWrapper.h SpuCollisionTaskProcess.h SpuCollisionTaskProcess.cpp SpuGatheringCollisionDispatcher.h SpuGatheringCollisionDispatcher.cpp SpuContactManifoldCollisionAlgorithm.cpp SpuContactManifoldCollisionAlgorithm.h btParallelConstraintSolver.cpp btParallelConstraintSolver.h SpuNarrowPhaseCollisionTask/Box.h SpuNarrowPhaseCollisionTask/boxBoxDistance.cpp SpuNarrowPhaseCollisionTask/boxBoxDistance.h SpuNarrowPhaseCollisionTask/SpuContactResult.cpp SpuNarrowPhaseCollisionTask/SpuContactResult.h SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.cpp SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.cpp SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h SpuNarrowPhaseCollisionTask/SpuCollisionShapes.cpp SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h #Some GPU related stuff, mainly CUDA and perhaps OpenCL btGpu3DGridBroadphase.cpp btGpu3DGridBroadphase.h btGpu3DGridBroadphaseSharedCode.h btGpu3DGridBroadphaseSharedDefs.h btGpu3DGridBroadphaseSharedTypes.h btGpuDefines.h btGpuUtilsSharedCode.h btGpuUtilsSharedDefs.h #MiniCL provides a small subset of OpenCL MiniCL.cpp MiniCLTaskScheduler.cpp MiniCLTaskScheduler.h MiniCLTask/MiniCLTask.cpp MiniCLTask/MiniCLTask.h ../MiniCL/cl.h ../MiniCL/cl_gl.h ../MiniCL/cl_platform.h ../MiniCL/cl_MiniCL_Defs.h ) IF (BUILD_SHARED_LIBS) TARGET_LINK_LIBRARIES(BulletMultiThreaded BulletCollision) ENDIF (BUILD_SHARED_LIBS) IF (INSTALL_LIBS) IF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES) #INSTALL of other files requires CMake 2.6 IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5) IF(INSTALL_EXTRA_LIBS) IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) INSTALL(TARGETS BulletMultiThreaded DESTINATION .) ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) INSTALL(TARGETS BulletMultiThreaded DESTINATION lib) INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} DESTINATION include FILES_MATCHING PATTERN "*.h") ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) ENDIF (INSTALL_EXTRA_LIBS) ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5) ENDIF (NOT INTERNAL_CREATE_DISTRIBUTABLE_MSVC_PROJECTFILES) ENDIF (INSTALL_LIBS)