# $Id$ # ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. The Blender # Foundation also sells licenses for use in proprietary software under # the Blender License. See http://www.blender.org/BL/ for information # about this. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurai, Erwin Coumans # # ***** END GPL/BL DUAL LICENSE BLOCK ***** SET(INC . src) FILE(GLOB SRC src/LinearMath/*.cpp src/BulletCollision/BroadphaseCollision/*.cpp src/BulletCollision/CollisionShapes/*.cpp src/BulletCollision/NarrowPhaseCollision/*.cpp src/BulletCollision//CollisionDispatch/*.cpp src/BulletDynamics/ConstraintSolver/*.cpp src/BulletDynamics/Vehicle/*.cpp src/BulletDynamics/Dynamics/*.cpp ) ADD_DEFINITIONS(-D_LIB) BLENDERLIB(extern_bullet "${SRC}" "${INC}") #, libtype=['game2', 'player'], priority=[20, 170], compileflags=cflags )