include_directories( ${BULLET_PHYSICS_SOURCE_DIR}/src } ) set(BulletSoftBody_SRCS btSoftBody.cpp btSoftBodyHelpers.cpp btSoftBodyRigidBodyCollisionConfiguration.cpp btSoftRigidCollisionAlgorithm.cpp btSoftSoftCollisionAlgorithm.cpp btSoftBodyConcaveCollisionAlgorithm.cpp btSoftRigidDynamicsWorld.cpp ) set(BulletSoftBody_HDRS btSoftBody.h btSparseSDF.h btSoftBodyHelpers.h btSoftRigidCollisionAlgorithm.h btSoftSoftCollisionAlgorithm.h btSoftBodyConcaveCollisionAlgorithm.h btSoftRigidDynamicsWorld.h ) add_library(BulletSoftBody ${BulletSoftBody_SRCS} ${BulletSoftBody_HDRS}) SET_TARGET_PROPERTIES(BulletSoftBody PROPERTIES VERSION ${BULLET_VERSION}) SET_TARGET_PROPERTIES(BulletSoftBody PROPERTIES SOVERSION ${BULLET_VERSION}) if(BUILD_SHARED_LIBS) target_link_libraries(BulletSoftBody BulletDynamics) endif() if(${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5) install(TARGETS BulletSoftBody DESTINATION lib) install(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} DESTINATION include FILES_MATCHING PATTERN "*.h") endif() if(APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) SET_TARGET_PROPERTIES(BulletSoftBody PROPERTIES FRAMEWORK true) SET_TARGET_PROPERTIES(BulletSoftBody PROPERTIES PUBLIC_HEADER "${BulletSoftBody_HDRS}") endif()