INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src } ) SET(BulletSoftBody_SRCS btSoftBody.cpp btSoftBodyHelpers.cpp btSoftBodyRigidBodyCollisionConfiguration.cpp btSoftRigidCollisionAlgorithm.cpp btSoftSoftCollisionAlgorithm.cpp btSoftBodyConcaveCollisionAlgorithm.cpp btSoftRigidDynamicsWorld.cpp ) SET(BulletSoftBody_HDRS btSoftBody.h btSparseSDF.h btSoftBodyHelpers.h btSoftRigidCollisionAlgorithm.h btSoftSoftCollisionAlgorithm.h btSoftBodyConcaveCollisionAlgorithm.h btSoftRigidDynamicsWorld.h ) ADD_LIBRARY(BulletSoftBody ${BulletSoftBody_SRCS} ${BulletSoftBody_HDRS}) SET_TARGET_PROPERTIES(BulletSoftBody PROPERTIES VERSION ${BULLET_VERSION}) SET_TARGET_PROPERTIES(BulletSoftBody PROPERTIES SOVERSION ${BULLET_VERSION}) IF (BUILD_SHARED_LIBS) TARGET_LINK_LIBRARIES(BulletSoftBody BulletDynamics) ENDIF (BUILD_SHARED_LIBS) IF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5) INSTALL(TARGETS BulletSoftBody DESTINATION lib) INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} DESTINATION include FILES_MATCHING PATTERN "*.h") ENDIF (${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION} GREATER 2.5) IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK) SET_TARGET_PROPERTIES(BulletSoftBody PROPERTIES FRAMEWORK true) SET_TARGET_PROPERTIES(BulletSoftBody PROPERTIES PUBLIC_HEADER "${BulletSoftBody_HDRS}") ENDIF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)