INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src } ) ADD_LIBRARY(LibBulletSoftBody btSoftBody.cpp btSoftBody.h btSoftBodyHelpers.cpp btSparseSDF.h btSoftBodyHelpers.h btSoftBodyRigidBodyCollisionConfiguration.cpp btSoftRigidCollisionAlgorithm.cpp btSoftRigidCollisionAlgorithm.h btSoftSoftCollisionAlgorithm.cpp btSoftSoftCollisionAlgorithm.h btSoftBodyConcaveCollisionAlgorithm.cpp btSoftBodyConcaveCollisionAlgorithm.h btSoftRigidDynamicsWorld.h btSoftRigidDynamicsWorld.cpp )