// Begin License: // Copyright (C) 2006-2011 Tobias Sargeant (tobias.sargeant@gmail.com). // All rights reserved. // // This file is part of the Carve CSG Library (http://carve-csg.com/) // // This file may be used under the terms of the GNU General Public // License version 2.0 as published by the Free Software Foundation // and appearing in the file LICENSE.GPL2 included in the packaging of // this file. // // This file is provided "AS IS" with NO WARRANTY OF ANY KIND, // INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE. // End: #if defined(HAVE_CONFIG_H) # include #endif #include #include #include #include #include namespace carve { namespace geom2d { bool lineSegmentIntersection_simple(const P2 &l1v1, const P2 &l1v2, const P2 &l2v1, const P2 &l2v2) { geom::aabb<2> l1_aabb, l2_aabb; l1_aabb.fit(l1v1, l1v2); l2_aabb.fit(l2v1, l2v2); if (l1_aabb.maxAxisSeparation(l2_aabb) > 0.0) { return false; } double l1v1_side = orient2d(l2v1, l2v2, l1v1); double l1v2_side = orient2d(l2v1, l2v2, l1v2); double l2v1_side = orient2d(l1v1, l1v2, l2v1); double l2v2_side = orient2d(l1v1, l1v2, l2v2); if (l1v1_side * l1v2_side > 0.0 || l2v1_side * l2v2_side > 0.0) { return false; } return true; } bool lineSegmentIntersection_simple(const LineSegment2 &l1, const LineSegment2 &l2) { return lineSegmentIntersection_simple(l1.v1, l1.v2, l2.v1, l2.v2); } LineIntersectionInfo lineSegmentIntersection(const P2 &l1v1, const P2 &l1v2, const P2 &l2v1, const P2 &l2v2) { geom::aabb<2> l1_aabb, l2_aabb; l1_aabb.fit(l1v1, l1v2); l2_aabb.fit(l2v1, l2v2); if (l1_aabb.maxAxisSeparation(l2_aabb) > EPSILON) { return LineIntersectionInfo(NO_INTERSECTION); } if (carve::geom::equal(l1v1, l1v2) || carve::geom::equal(l2v1, l2v2)) { throw carve::exception("zero length line in intersection test"); } double dx13 = l1v1.x - l2v1.x; double dy13 = l1v1.y - l2v1.y; double dx43 = l2v2.x - l2v1.x; double dy43 = l2v2.y - l2v1.y; double dx21 = l1v2.x - l1v1.x; double dy21 = l1v2.y - l1v1.y; double ua_n = dx43 * dy13 - dy43 * dx13; double ub_n = dx21 * dy13 - dy21 * dx13; double u_d = dy43 * dx21 - dx43 * dy21; if (carve::math::ZERO(u_d)) { if (carve::math::ZERO(ua_n)) { if (carve::geom::equal(l1v2, l2v1)) { return LineIntersectionInfo(INTERSECTION_PP, l1v2, 1, 2); } if (carve::geom::equal(l1v1, l2v2)) { return LineIntersectionInfo(INTERSECTION_PP, l1v1, 0, 4); } if (l1v2.x > l2v1.x && l1v1.x < l2v2.x) { return LineIntersectionInfo(COLINEAR); } } return LineIntersectionInfo(NO_INTERSECTION); } double ua = ua_n / u_d; double ub = ub_n / u_d; if (-EPSILON <= ua && ua <= 1.0 + EPSILON && -EPSILON <= ub && ub <= 1.0 + EPSILON) { double x = l1v1.x + ua * (l1v2.x - l1v1.x); double y = l1v1.y + ua * (l1v2.y - l1v1.y); P2 p = carve::geom::VECTOR(x, y); double d1 = distance2(p, l1v1); double d2 = distance2(p, l1v2); double d3 = distance2(p, l2v1); double d4 = distance2(p, l2v2); int n = -1; if (std::min(d1, d2) < EPSILON2) { if (d1 < d2) { p = l1v1; n = 0; } else { p = l1v2; n = 1; } if (std::min(d3, d4) < EPSILON2) { if (d3 < d4) { return LineIntersectionInfo(INTERSECTION_PP, p, n, 2); } else { return LineIntersectionInfo(INTERSECTION_PP, p, n, 3); } } else { return LineIntersectionInfo(INTERSECTION_PL, p, n, -1); } } else if (std::min(d3, d4) < EPSILON2) { if (d3 < d4) { return LineIntersectionInfo(INTERSECTION_LP, l2v1, -1, 2); } else { return LineIntersectionInfo(INTERSECTION_LP, l2v2, -1, 3); } } else { return LineIntersectionInfo(INTERSECTION_LL, p, -1, -1); } } return LineIntersectionInfo(NO_INTERSECTION); } LineIntersectionInfo lineSegmentIntersection(const LineSegment2 &l1, const LineSegment2 &l2) { return lineSegmentIntersection(l1.v1, l1.v2, l2.v1, l2.v2); } double signedArea(const P2Vector &points) { return signedArea(points, p2_adapt_ident()); } bool pointInPolySimple(const P2Vector &points, const P2 &p) { return pointInPolySimple(points, p2_adapt_ident(), p); } PolyInclusionInfo pointInPoly(const P2Vector &points, const P2 &p) { return pointInPoly(points, p2_adapt_ident(), p); } int lineSegmentPolyIntersections(const P2Vector &points, LineSegment2 line, std::vector &out) { int count = 0; if (line.v2 < line.v1) { line.flip(); } out.clear(); for (P2Vector::size_type i = 0, l = points.size(); i < l; i++) { P2Vector::size_type j = (i + 1) % l; LineIntersectionInfo e = lineSegmentIntersection(LineSegment2(points[i], points[j]), line); switch (e.iclass) { case INTERSECTION_PL: { out.push_back(PolyIntersectionInfo(INTERSECT_EDGE, e.ipoint, i)); count++; break; } case INTERSECTION_PP: { out.push_back(PolyIntersectionInfo(INTERSECT_VERTEX, e.ipoint, i + (size_t)e.p2 - 2)); count++; break; } case INTERSECTION_LP: { out.push_back(PolyIntersectionInfo(INTERSECT_VERTEX, e.ipoint, i + (size_t)e.p2 - 2)); count++; break; } case INTERSECTION_LL: { out.push_back(PolyIntersectionInfo(INTERSECT_EDGE, e.ipoint, i)); count++; break; } case COLINEAR: { size_t n1 = i; size_t n2 = j; P2 q1 = points[i], q2 = points[j]; if (q2 < q1) { std::swap(q1, q2); std::swap(n1, n2); } if (equal(q1, line.v1)) { out.push_back(PolyIntersectionInfo(INTERSECT_VERTEX, q1, n1)); } else if (q1.x < line.v1.x) { out.push_back(PolyIntersectionInfo(INTERSECT_EDGE, line.v1, i)); } else { out.push_back(PolyIntersectionInfo(INTERSECT_VERTEX, q1, n1)); } if (equal(q2, line.v2)) { out.push_back(PolyIntersectionInfo(INTERSECT_VERTEX, q2, n2)); } else if (line.v2.x < q2.x) { out.push_back(PolyIntersectionInfo(INTERSECT_EDGE, line.v2, i)); } else { out.push_back(PolyIntersectionInfo(INTERSECT_VERTEX, q2, n2)); } count += 2; break; } default: break; } } return count; } struct FwdSort { bool operator()(const PolyIntersectionInfo &a, const PolyIntersectionInfo &b) const { return a.ipoint < b.ipoint; } }; struct RevSort { bool operator()(const PolyIntersectionInfo &a, const PolyIntersectionInfo &b) const { return a.ipoint < b.ipoint; } }; int sortedLineSegmentPolyIntersections(const P2Vector &points, LineSegment2 line, std::vector &out) { bool swapped = line.v2 < line.v1; int count = lineSegmentPolyIntersections(points, line, out); if (swapped) { std::sort(out.begin(), out.end(), RevSort()); } else { std::sort(out.begin(), out.end(), FwdSort()); } return count; } bool pickContainedPoint(const std::vector &poly, P2 &result) { return pickContainedPoint(poly, p2_adapt_ident(), result); } } }