// Begin License: // Copyright (C) 2006-2014 Tobias Sargeant (tobias.sargeant@gmail.com). // All rights reserved. // // This file is part of the Carve CSG Library (http://carve-csg.com/) // // This file may be used under the terms of either the GNU General // Public License version 2 or 3 (at your option) as published by the // Free Software Foundation and appearing in the files LICENSE.GPL2 // and LICENSE.GPL3 included in the packaging of this file. // // This file is provided "AS IS" with NO WARRANTY OF ANY KIND, // INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE. // End: #pragma once namespace carve { namespace csg { typedef std::unordered_map< carve::mesh::MeshSet<3>::vertex_t *, std::list > GroupLookup; inline bool isSameFwd(const V2Set &a, const V2Set &b) { if (a.size() != b.size()) return false; for (V2Set::const_iterator i = a.begin(), e = a.end(); i != e; ++i) { if (b.find((*i)) == b.end()) return false; } return true; } inline bool isSameRev(const V2Set &a, const V2Set &b) { if (a.size() != b.size()) return false; for (V2Set::const_iterator i = a.begin(), e = a.end(); i != e; ++i) { if (b.find(std::make_pair((*i).second, (*i).first)) == b.end()) return false; } return true; } static void performClassifySimpleOnFaceGroups(FLGroupList &a_groups, FLGroupList &b_groups, carve::mesh::MeshSet<3> *poly_a, carve::mesh::MeshSet<3> *poly_b, CSG::Collector &collector, CSG::Hooks &hooks) { // Simple ON faces groups are face groups that consist of a single // face, and which have copy in both inputs. These are trivially ON. // This has the side effect of short circuiting the case where the // two inputs share geometry. GroupLookup a_map, b_map; // First, hash FaceLoopGroups with one FaceLoop based upon their // minimum vertex pointer - this pointer must be shared between // FaceLoops that this test catches. for (FLGroupList::iterator i = a_groups.begin(); i != a_groups.end(); ++i) { if ((*i).face_loops.size() != 1) continue; FaceLoop *f = (*i).face_loops.head; carve::mesh::MeshSet<3>::vertex_t *v = *std::min_element(f->vertices.begin(), f->vertices.end()); a_map[v].push_back(i); } for (FLGroupList::iterator i = b_groups.begin(); i != b_groups.end(); ++i) { if ((*i).face_loops.size() != 1) continue; FaceLoop *f = (*i).face_loops.head; carve::mesh::MeshSet<3>::vertex_t *v = *std::min_element(f->vertices.begin(), f->vertices.end()); if (a_map.find(v) != a_map.end()) { b_map[v].push_back(i); } } // Then, iterate through the FaceLoops hashed in the first map, and // find candidate matches in the second map. for (GroupLookup::iterator j = b_map.begin(), je = b_map.end(); j != je; ++j) { carve::mesh::MeshSet<3>::vertex_t *v = (*j).first; GroupLookup::iterator i = a_map.find(v); for (std::list::iterator bi = (*j).second.begin(), be = (*j).second.end(); bi != be;) { FLGroupList::iterator b(*bi); FaceLoop *f_b = (*b).face_loops.head; // For each candidate match pair, see if their vertex pointers // are the same, allowing for rotation and inversion. for (std::list::iterator ai = (*i).second.begin(), ae = (*i).second.end(); ai != ae; ++ai) { FLGroupList::iterator a(*ai); FaceLoop *f_a = (*a).face_loops.head; int s = is_same(f_a->vertices, f_b->vertices); if (!s) continue; // if they are ordered in the same direction, then they are // oriented out, otherwise oriented in. FaceClass fc = s == +1 ? FACE_ON_ORIENT_OUT : FACE_ON_ORIENT_IN; (*a).classification.push_back(ClassificationInfo(NULL, fc)); (*b).classification.push_back(ClassificationInfo(NULL, fc)); collector.collect(&*a, hooks); collector.collect(&*b, hooks); a_groups.erase(a); b_groups.erase(b); (*i).second.erase(ai); bi = (*j).second.erase(bi); goto done; } ++bi; done:; } } } template static void performClassifyEasyFaceGroups(FLGroupList &group, carve::mesh::MeshSet<3> *poly_a, const carve::geom::RTreeNode<3, carve::mesh::Face<3> *> *poly_a_rtree, VertexClassification &vclass, const CLASSIFIER &classifier, CSG::Collector &collector, CSG::Hooks &hooks) { for (FLGroupList::iterator i = group.begin(); i != group.end();) { #if defined(CARVE_DEBUG) std::cerr << "............group " << &(*i) << std::endl; #endif FaceLoopGroup &grp = (*i); FaceLoopList &curr = (grp.face_loops); FaceClass fc; for (FaceLoop *f = curr.head; f; f = f->next) { for (size_t j = 0; j < f->vertices.size(); ++j) { if (!classifier.pointOn(vclass, f, j)) { PointClass pc = carve::mesh::classifyPoint(poly_a, poly_a_rtree, f->vertices[j]->v); if (pc == POINT_IN || pc == POINT_OUT) { classifier.explain(f, j, pc); } if (pc == POINT_IN) { fc = FACE_IN; goto accept; } if (pc == POINT_OUT) { fc = FACE_OUT; goto accept; } } } } ++i; continue; accept: { grp.classification.push_back(ClassificationInfo(NULL, fc)); collector.collect(&grp, hooks); i = group.erase(i); } } } template static void performClassifyHardFaceGroups(FLGroupList &group, carve::mesh::MeshSet<3> *poly_a, const carve::geom::RTreeNode<3, carve::mesh::Face<3> *> *poly_a_rtree, const CLASSIFIER & /* classifier */, CSG::Collector &collector, CSG::Hooks &hooks) { for (FLGroupList::iterator i = group.begin(); i != group.end();) { int n_in = 0, n_out = 0, n_on = 0; FaceLoopGroup &grp = (*i); FaceLoopList &curr = (grp.face_loops); V2Set &perim = ((*i).perimeter); FaceClass fc =FACE_UNCLASSIFIED; for (FaceLoop *f = curr.head; f; f = f->next) { carve::mesh::MeshSet<3>::vertex_t *v1, *v2; v1 = f->vertices.back(); for (size_t j = 0; j < f->vertices.size(); ++j) { v2 = f->vertices[j]; if (v1 < v2 && perim.find(std::make_pair(v1, v2)) == perim.end()) { carve::geom3d::Vector c = (v1->v + v2->v) / 2.0; PointClass pc = carve::mesh::classifyPoint(poly_a, poly_a_rtree, c); switch (pc) { case POINT_IN: n_in++; break; case POINT_OUT: n_out++; break; case POINT_ON: n_on++; break; default: break; // does not happen. } } v1 = v2; } } #if defined(CARVE_DEBUG) std::cerr << ">>> n_in: " << n_in << " n_on: " << n_on << " n_out: " << n_out << std::endl; #endif if (!n_in && !n_out) { ++i; continue; } if (n_in) fc = FACE_IN; if (n_out) fc = FACE_OUT; grp.classification.push_back(ClassificationInfo(NULL, fc)); collector.collect(&grp, hooks); i = group.erase(i); } } template void performFaceLoopWork(carve::mesh::MeshSet<3> *poly_a, const carve::geom::RTreeNode<3, carve::mesh::Face<3> *> *poly_a_rtree, FLGroupList &b_loops_grouped, const CLASSIFIER &classifier, CSG::Collector &collector, CSG::Hooks &hooks) { for (FLGroupList::iterator i = b_loops_grouped.begin(), e = b_loops_grouped.end(); i != e;) { FaceClass fc; if (classifier.faceLoopSanityChecker(*i)) { std::cerr << "UNEXPECTED face loop with size != 1." << std::endl; ++i; continue; } CARVE_ASSERT((*i).face_loops.size() == 1); FaceLoop *fla = (*i).face_loops.head; const carve::mesh::MeshSet<3>::face_t *f = (fla->orig_face); std::vector::vertex_t *> &loop = (fla->vertices); std::vector proj; proj.reserve(loop.size()); for (unsigned j = 0; j < loop.size(); ++j) { proj.push_back(f->project(loop[j]->v)); } carve::geom2d::P2 pv; if (!carve::geom2d::pickContainedPoint(proj, pv)) { CARVE_FAIL("Failed"); } carve::geom3d::Vector v = f->unproject(pv, f->plane); const carve::mesh::MeshSet<3>::face_t *hit_face; PointClass pc = carve::mesh::classifyPoint(poly_a, poly_a_rtree, v, false, NULL, &hit_face); switch (pc) { case POINT_IN: fc = FACE_IN; break; case POINT_OUT: fc = FACE_OUT; break; case POINT_ON: { double d = carve::geom::distance(hit_face->plane, v); #if defined(CARVE_DEBUG) std::cerr << "d = " << d << std::endl; #endif fc = d < 0 ? FACE_IN : FACE_OUT; break; } default: CARVE_FAIL("unhandled switch case -- should not happen"); } #if defined(CARVE_DEBUG) std::cerr << "CLASS: " << (fc == FACE_IN ? "FACE_IN" : "FACE_OUT" ) << std::endl; #endif (*i).classification.push_back(ClassificationInfo(NULL, fc)); collector.collect(&*i, hooks); i = b_loops_grouped.erase(i); } } template void performClassifyFaceGroups(FLGroupList &a_loops_grouped, FLGroupList &b_loops_grouped, VertexClassification &vclass, carve::mesh::MeshSet<3> *poly_a, const carve::geom::RTreeNode<3, carve::mesh::Face<3> *> *poly_a_rtree, carve::mesh::MeshSet<3> *poly_b, const carve::geom::RTreeNode<3, carve::mesh::Face<3> *> *poly_b_rtree, const CLASSIFIER &classifier, CSG::Collector &collector, CSG::Hooks &hooks) { classifier.classifySimple(a_loops_grouped, b_loops_grouped, vclass, poly_a, poly_b); classifier.classifyEasy(a_loops_grouped, b_loops_grouped, vclass, poly_a, poly_a_rtree, poly_b, poly_b_rtree); classifier.classifyHard(a_loops_grouped, b_loops_grouped, vclass, poly_a, poly_a_rtree, poly_b, poly_b_rtree); { GroupLookup a_map; FLGroupList::iterator i, j; FaceClass fc; for (i = a_loops_grouped.begin(); i != a_loops_grouped.end(); ++i) { V2Set::iterator it_end = (*i).perimeter.end(); V2Set::iterator it_begin = (*i).perimeter.begin(); if(it_begin != it_end) { a_map[std::min_element(it_begin, it_end)->first].push_back(i); } } for (i = b_loops_grouped.begin(); i != b_loops_grouped.end();) { GroupLookup::iterator a = a_map.end(); V2Set::iterator it_end = (*i).perimeter.end(); V2Set::iterator it_begin = (*i).perimeter.begin(); if(it_begin != it_end) { a = a_map.find(std::min_element(it_begin, it_end)->first); } if (a == a_map.end()) { ++i; continue; } for (std::list::iterator ji = (*a).second.begin(), je = (*a).second.end(); ji != je; ++ji) { j = (*ji); if (isSameFwd((*i).perimeter, (*j).perimeter)) { #if defined(CARVE_DEBUG) std::cerr << "SAME FWD PAIR" << std::endl; #endif fc = FACE_ON_ORIENT_OUT; goto face_pair; } else if (isSameRev((*i).perimeter, (*j).perimeter)) { #if defined(CARVE_DEBUG) std::cerr << "SAME REV PAIR" << std::endl; #endif fc = FACE_ON_ORIENT_IN; goto face_pair; } } ++i; continue; face_pair: { V2Set::iterator it_end = (*j).perimeter.end(); V2Set::iterator it_begin = (*j).perimeter.begin(); if(it_begin != it_end) { a_map[std::min_element(it_begin, it_end)->first].remove(j); } (*i).classification.push_back(ClassificationInfo(NULL, fc)); (*j).classification.push_back(ClassificationInfo(NULL, fc)); collector.collect(&*i, hooks); collector.collect(&*j, hooks); j = a_loops_grouped.erase(j); i = b_loops_grouped.erase(i); } } } // XXX: this may leave some face groups that are IN or OUT, and // consist of a single face loop. classifier.postRemovalCheck(a_loops_grouped, b_loops_grouped); classifier.faceLoopWork(a_loops_grouped, b_loops_grouped, vclass, poly_a, poly_a_rtree, poly_b, poly_b_rtree); classifier.finish(a_loops_grouped, b_loops_grouped); } } }