// Copyright 2016 The Draco Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #include "draco/compression/attributes/sequential_quantization_attribute_decoder.h" #include "draco/core/quantization_utils.h" namespace draco { SequentialQuantizationAttributeDecoder:: SequentialQuantizationAttributeDecoder() {} bool SequentialQuantizationAttributeDecoder::Init(PointCloudDecoder *decoder, int attribute_id) { if (!SequentialIntegerAttributeDecoder::Init(decoder, attribute_id)) { return false; } const PointAttribute *const attribute = decoder->point_cloud()->attribute(attribute_id); // Currently we can quantize only floating point arguments. if (attribute->data_type() != DT_FLOAT32) { return false; } return true; } bool SequentialQuantizationAttributeDecoder::DecodeIntegerValues( const std::vector &point_ids, DecoderBuffer *in_buffer) { #ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED if (decoder()->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0) && !DecodeQuantizedDataInfo()) { return false; } #endif return SequentialIntegerAttributeDecoder::DecodeIntegerValues(point_ids, in_buffer); } bool SequentialQuantizationAttributeDecoder:: DecodeDataNeededByPortableTransform( const std::vector &point_ids, DecoderBuffer *in_buffer) { if (decoder()->bitstream_version() >= DRACO_BITSTREAM_VERSION(2, 0)) { // Decode quantization data here only for files with bitstream version 2.0+ if (!DecodeQuantizedDataInfo()) { return false; } } // Store the decoded transform data in portable attribute; return quantization_transform_.TransferToAttribute(portable_attribute()); } bool SequentialQuantizationAttributeDecoder::StoreValues(uint32_t num_points) { return DequantizeValues(num_points); } bool SequentialQuantizationAttributeDecoder::DecodeQuantizedDataInfo() { // Get attribute used as source for decoding. auto att = GetPortableAttribute(); if (att == nullptr) { // This should happen only in the backward compatibility mode. It will still // work fine for this case because the only thing the quantization transform // cares about is the number of components that is the same for both source // and target attributes. att = attribute(); } return quantization_transform_.DecodeParameters(*att, decoder()->buffer()); } bool SequentialQuantizationAttributeDecoder::DequantizeValues( uint32_t num_values) { // Convert all quantized values back to floats. return quantization_transform_.InverseTransformAttribute( *GetPortableAttribute(), attribute()); } } // namespace draco