// Copyright 2016 The Draco Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // #ifndef DRACO_COMPRESSION_ATTRIBUTES_MESH_ATTRIBUTE_INDICES_ENCODING_DATA_H_ #define DRACO_COMPRESSION_ATTRIBUTES_MESH_ATTRIBUTE_INDICES_ENCODING_DATA_H_ #include #include #include "draco/attributes/geometry_indices.h" namespace draco { // Data used for encoding and decoding of mesh attributes. struct MeshAttributeIndicesEncodingData { MeshAttributeIndicesEncodingData() : num_values(0) {} void Init(int num_vertices) { vertex_to_encoded_attribute_value_index_map.resize(num_vertices); // We expect to store one value for each vertex. encoded_attribute_value_index_to_corner_map.reserve(num_vertices); } // Array for storing the corner ids in the order their associated attribute // entries were encoded/decoded. For every encoded attribute value entry we // store exactly one corner. I.e., this is the mapping between an encoded // attribute entry ids and corner ids. This map is needed for example by // prediction schemes. Note that not all corners are included in this map, // e.g., if multiple corners share the same attribute value, only one of these // corners will be usually included. std::vector encoded_attribute_value_index_to_corner_map; // Map for storing encoding order of attribute entries for each vertex. // i.e. Mapping between vertices and their corresponding attribute entry ids // that are going to be used by the decoder. // -1 if an attribute entry hasn't been encoded/decoded yet. std::vector vertex_to_encoded_attribute_value_index_map; // Total number of encoded/decoded attribute entries. int num_values; }; } // namespace draco #endif // DRACO_COMPRESSION_ATTRIBUTES_MESH_ATTRIBUTE_INDICES_ENCODING_DATA_H_