/* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * Library for the Draco encoding/decoding feature inside the glTF-Blender-IO project. * * The python script within glTF-Blender-IO uses the CTypes library to open the DLL, * load function pointers add pass the raw data to the encoder. * * @author Jim Eckerlein * @date 2020-11-18 */ #pragma once #include "common.h" struct Encoder; API(Encoder *) encoderCreate(uint32_t vertexCount); API(void) encoderRelease(Encoder *encoder); API(void) encoderSetCompressionLevel(Encoder *encoder, uint32_t compressionLevel); API(void) encoderSetQuantizationBits(Encoder *encoder, uint32_t position, uint32_t normal, uint32_t uv, uint32_t color, uint32_t generic); API(bool) encoderEncode(Encoder *encoder, uint8_t preserveTriangleOrder); API(uint64_t) encoderGetByteLength(Encoder *encoder); API(void) encoderCopy(Encoder *encoder, uint8_t *data); API(void) encoderSetIndices(Encoder *encoder, size_t indexComponentType, uint32_t indexCount, void *indices); API(uint32_t) encoderSetAttribute(Encoder *encoder, char *attributeName, size_t componentType, char *dataType, void *data); API(uint32_t) encoderGetEncodedVertexCount(Encoder *encoder); API(uint32_t) encoderGetEncodedIndexCount(Encoder *encoder);