/* ***** BEGIN GPL LICENSE BLOCK ***** * * Copyright 2008 Peter Schlaile * * This file is part of libredcode. * * Libredcode is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Libredcode is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Libredcode; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * ***** END GPL LICENSE BLOCK *****/ #include "debayer.h" /* pretty simple but astonishingly very effective "debayer" function */ void redcode_ycbcr2rgb_fullscale( int ** planes, int width, int height, float * out) { int x,y; int pix_max = 4096; int mask = pix_max - 1; float *o; for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { int i = x + y*width; int i_p = (y > 0) ? i-width : i; int i_n = (y < (height-1)) ? i + width : i; float y1n = planes[0][i_n] & mask; float y1 = planes[0][i] & mask; float cb = (planes[1][i] & mask) - pix_max/2; float cr = (planes[2][i] & mask) - pix_max/2; float y2 = (planes[3][i] & mask); float y2p = (planes[3][i_p] & mask); float b_ = cb /(pix_max/2); float r_ = cr /(pix_max/2); float g_ = 0.0; float y_[4] = {y1 / pix_max, (y2 + y2p)/2 / pix_max, (y1 + y1n)/2 / pix_max, y2 / pix_max}; int j; int yc = 0; o = out + (2*height-1-2*y)*2*4*width + x*2*4; for (j = 0; j < 8; j += 4) { o[j+0] = r_ + y_[yc]; o[j+1] = g_ + y_[yc]; o[j+2] = b_ + y_[yc]; o[j+3] = 1.0; yc++; } o = out + (2*height-1-2*y)*2*4*width + x*2*4 - 2*4*width; for (j = 0; j < 8; j += 4) { o[j+0] = r_ + y_[yc]; o[j+1] = g_ + y_[yc]; o[j+2] = b_ + y_[yc]; o[j+3] = 1.0; yc++; } } } } void redcode_ycbcr2rgb_halfscale( int ** planes, int width, int height, float * out) { int x,y; int pix_max = 4096; int mask = pix_max - 1; for (y = 0; y < height; y++) { float *o = out + width * (height - y - 1); for (x = 0; x < width; x++) { int i = y*height + x; float y1 = (planes[0][i] & mask); float cb = (planes[1][i] & mask) - pix_max/2; float cr = (planes[2][i] & mask) - pix_max/2; float y2 = (planes[3][i] & mask); float b_ = cb /(pix_max/2); float r_ = cr /(pix_max/2); float g_ = 0.0; float y = (y1 + y2)/2 / pix_max; *o++ = r_ + y; *o++ = g_ + y; *o++ = b_ + y; *o++ = 1.0; } } } void redcode_ycbcr2rgb_quarterscale( int ** planes, int width, int height, float * out) { int x,y; int pix_max = 4096; int mask = pix_max - 1; for (y = 0; y < height; y += 2) { float *o = out + (width/2) * (height/2 - y/2 - 1); for (x = 0; x < width; x += 2) { int i = y * width + x; float y1 = planes[0][i] & mask; float cb = (planes[1][i] & mask) - pix_max/2; float cr = (planes[2][i] & mask) - pix_max/2; float y2 = planes[3][i] & mask; float b_ = cb /(pix_max/2); float r_ = cr /(pix_max/2); float g_ = 0.0; float y = (y1 + y2)/2 / pix_max; *o++ = r_ + y; *o++ = g_ + y; *o++ = b_ + y; *o++ = 1.0; } } }