/* Threads.h -- multithreading library 2008-11-22 : Igor Pavlov : Public domain */ #ifndef __7Z_THRESDS_H #define __7Z_THRESDS_H #include "Types.h" typedef struct _CThread { HANDLE handle; } CThread; #define Thread_Construct(thread) (thread)->handle = NULL #define Thread_WasCreated(thread) ((thread)->handle != NULL) typedef unsigned THREAD_FUNC_RET_TYPE; #define THREAD_FUNC_CALL_TYPE MY_STD_CALL #define THREAD_FUNC_DECL THREAD_FUNC_RET_TYPE THREAD_FUNC_CALL_TYPE WRes Thread_Create(CThread *thread, THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter); WRes Thread_Wait(CThread *thread); WRes Thread_Close(CThread *thread); typedef struct _CEvent { HANDLE handle; } CEvent; typedef CEvent CAutoResetEvent; typedef CEvent CManualResetEvent; #define Event_Construct(event) (event)->handle = NULL #define Event_IsCreated(event) ((event)->handle != NULL) WRes ManualResetEvent_Create(CManualResetEvent *event, int initialSignaled); WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *event); WRes AutoResetEvent_Create(CAutoResetEvent *event, int initialSignaled); WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *event); WRes Event_Set(CEvent *event); WRes Event_Reset(CEvent *event); WRes Event_Wait(CEvent *event); WRes Event_Close(CEvent *event); typedef struct _CSemaphore { HANDLE handle; } CSemaphore; #define Semaphore_Construct(p) (p)->handle = NULL WRes Semaphore_Create(CSemaphore *p, UInt32 initiallyCount, UInt32 maxCount); WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 num); WRes Semaphore_Release1(CSemaphore *p); WRes Semaphore_Wait(CSemaphore *p); WRes Semaphore_Close(CSemaphore *p); typedef CRITICAL_SECTION CCriticalSection; WRes CriticalSection_Init(CCriticalSection *p); #define CriticalSection_Delete(p) DeleteCriticalSection(p) #define CriticalSection_Enter(p) EnterCriticalSection(p) #define CriticalSection_Leave(p) LeaveCriticalSection(p) #endif