#ifndef _SDL_messagebox_h #define _SDL_messagebox_h #include "SDL_stdinc.h" #include "SDL_video.h" #include "begin_code.h" #ifdef __cplusplus extern "C" { #endif typedef enum { SDL_MESSAGEBOX_ERROR = 0x00000010, SDL_MESSAGEBOX_WARNING = 0x00000020, SDL_MESSAGEBOX_INFORMATION = 0x00000040 } SDL_MessageBoxFlags; typedef enum { SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 } SDL_MessageBoxButtonFlags; typedef struct { Uint32 flags; int buttonid; const char * text; } SDL_MessageBoxButtonData; typedef struct { Uint8 r, g, b; } SDL_MessageBoxColor; typedef enum { SDL_MESSAGEBOX_COLOR_BACKGROUND, SDL_MESSAGEBOX_COLOR_TEXT, SDL_MESSAGEBOX_COLOR_BUTTON_BORDER, SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND, SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED, SDL_MESSAGEBOX_COLOR_MAX } SDL_MessageBoxColorType; typedef struct { SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX]; } SDL_MessageBoxColorScheme; typedef struct { Uint32 flags; SDL_Window *window; const char *title; const char *message; int numbuttons; const SDL_MessageBoxButtonData *buttons; const SDL_MessageBoxColorScheme *colorScheme; } SDL_MessageBoxData; typedef int SDLCALL tSDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); typedef int SDLCALL tSDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window); extern tSDL_ShowMessageBox *SDL_ShowMessageBox; extern tSDL_ShowSimpleMessageBox *SDL_ShowSimpleMessageBox; #ifdef __cplusplus } #endif #include "close_code.h" #endif