#ifndef _SDL_version_h #define _SDL_version_h #include "SDL_stdinc.h" #include "begin_code.h" #ifdef __cplusplus extern "C" { #endif typedef struct SDL_version { Uint8 major; Uint8 minor; Uint8 patch; } SDL_version; #define SDL_MAJOR_VERSION 2 #define SDL_MINOR_VERSION 0 #define SDL_PATCHLEVEL 0 #define SDL_VERSION(x) \ { \ (x)->major = SDL_MAJOR_VERSION; \ (x)->minor = SDL_MINOR_VERSION; \ (x)->patch = SDL_PATCHLEVEL; \ } #define SDL_VERSIONNUM(X, Y, Z) \ ((X)*1000 + (Y)*100 + (Z)) #define SDL_COMPILEDVERSION \ SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) #define SDL_VERSION_ATLEAST(X, Y, Z) \ (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) typedef void SDLCALL tSDL_GetVersion(SDL_version * ver); typedef const char * SDLCALL tSDL_GetRevision(void); typedef int SDLCALL tSDL_GetRevisionNumber(void); extern tSDL_GetVersion *SDL_GetVersion; extern tSDL_GetRevision *SDL_GetRevision; extern tSDL_GetRevisionNumber *SDL_GetRevisionNumber; #ifdef __cplusplus } #endif #include "close_code.h" #endif