#!/usr/bin/python import sys Import('env') defs = 'USE_DOUBLES QHULL _LIB' cflags = [] if env['OURPLATFORM']=='win32-vc': defs += ' WIN32 NDEBUG _WINDOWS _LIB' cflags += ['/MT', '/W3', '/GX', '/Og', '/Ot', '/Ob1', '/Op', '/G6'] elif env['OURPLATFORM']=='win32-mingw': defs += ' NDEBUG' cflags += ['-O2'] elif sys.platform=='linux2' or sys.platform=='linux-i386' or sys.platform=='freebsd4' or sys.platform=='freebsd5' or sys.platform=='openbsd3' or sys.platform=='sunos5': defs += ' NDEBUG' cflags += ['-O2'] elif sys.platform=='darwin' : defs += ' NDEBUG' cflags += ['-O2','-pipe', '-fPIC', '-funsigned-char', '-ffast-math'] else: print "################################################" print print "Check if solid builds on your platform correctly" print "Add your platform specific defines" print "and cflags / cxxflags to the" print "extern/solid/SConscript file" sources = env.Glob('src/*.cpp') + env.Glob('src/convex/*.cpp') + env.Glob('src/complex/*.cpp') + env.Glob('src/broad/*.cpp') incs = 'include src src/broad src/complex src/convex ../qhull/include' env.BlenderLib ( libname='extern_solid', sources=sources, includes=Split(incs), defines=Split(defs), libtype=['extern'], priority=[10] , compileflags = cflags)