/* * SOLID - Software Library for Interference Detection * * Copyright (C) 2001-2003 Dtecta. All rights reserved. * * This library may be distributed under the terms of the Q Public License * (QPL) as defined by Trolltech AS of Norway and appearing in the file * LICENSE.QPL included in the packaging of this file. * * This library may be distributed and/or modified under the terms of the * GNU General Public License (GPL) version 2 as published by the Free Software * Foundation and appearing in the file LICENSE.GPL included in the * packaging of this file. * * This library is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. * * Commercial use or any other use of this library not covered by either * the QPL or the GPL requires an additional license from Dtecta. * Please contact info@dtecta.com for enquiries about the terms of commercial * use of this library. */ #include #include "BP_Proxy.h" #include "BP_Scene.h" BP_Proxy::BP_Proxy(void *object, BP_Scene& scene) : m_object(object), m_scene(scene) { int i; for (i = 0; i < 3; ++i) { new (&m_interval[i]) BP_Interval(this); } } void BP_Proxy::add(const DT_Vector3 min, const DT_Vector3 max, BP_ProxyList& proxies) { int i; for (i = 0; i < 3; ++i) { m_scene.getList(i).addInterval( BP_Endpoint(min[i], BP_Endpoint::MINIMUM, &m_interval[i].m_min), BP_Endpoint(max[i], BP_Endpoint::MAXIMUM, &m_interval[i].m_max), proxies); } } void BP_Proxy::remove(BP_ProxyList& proxies) { int i; for (i = 0; i < 3; ++i) { m_scene.getList(i).removeInterval( m_interval[i].m_min.m_index, m_interval[i].m_max.m_index, proxies); } } DT_Scalar BP_Proxy::getMin(int i) const { return m_scene.getList(i)[m_interval[i].m_min.m_index].getPos(); } DT_Scalar BP_Proxy::getMax(int i) const { return m_scene.getList(i)[m_interval[i].m_max.m_index].getPos(); } bool overlapXY(const BP_Proxy& a, const BP_Proxy& b) { return a.getMin(0) <= b.getMax(0) && b.getMin(0) <= a.getMax(0) && a.getMin(1) <= b.getMax(1) && b.getMin(1) <= a.getMax(1); } bool overlapXZ(const BP_Proxy& a, const BP_Proxy& b) { return a.getMin(0) <= b.getMax(0) && b.getMin(0) <= a.getMax(0) && a.getMin(2) <= b.getMax(2) && b.getMin(2) <= a.getMax(2); } bool overlapYZ(const BP_Proxy& a, const BP_Proxy& b) { return a.getMin(1) <= b.getMax(1) && b.getMin(1) <= a.getMax(1) && a.getMin(2) <= b.getMax(2) && b.getMin(2) <= a.getMax(2); } void BP_Proxy::setBBox(const DT_Vector3 min, const DT_Vector3 max) { static T_Overlap overlap[3] = { overlapYZ, overlapXZ, overlapXY }; int i; for (i = 0; i < 3; ++i) { if (min[i] > getMax(i)) { m_scene.getList(i).move(m_interval[i].m_max.m_index, max[i], BP_Endpoint::MAXIMUM, m_scene, overlap[i]); m_scene.getList(i).move(m_interval[i].m_min.m_index, min[i], BP_Endpoint::MINIMUM, m_scene, overlap[i]); } else { m_scene.getList(i).move(m_interval[i].m_min.m_index, min[i], BP_Endpoint::MINIMUM, m_scene, overlap[i]); m_scene.getList(i).move(m_interval[i].m_max.m_index, max[i], BP_Endpoint::MAXIMUM, m_scene, overlap[i]); } } }