/* * SOLID - Software Library for Interference Detection * * Copyright (C) 2001-2003 Dtecta. All rights reserved. * * This library may be distributed under the terms of the Q Public License * (QPL) as defined by Trolltech AS of Norway and appearing in the file * LICENSE.QPL included in the packaging of this file. * * This library may be distributed and/or modified under the terms of the * GNU General Public License (GPL) version 2 as published by the Free Software * Foundation and appearing in the file LICENSE.GPL included in the * packaging of this file. * * This library is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. * * Commercial use or any other use of this library not covered by either * the QPL or the GPL requires an additional license from Dtecta. * Please contact info@dtecta.com for enquiries about the terms of commercial * use of this library. */ #ifndef DT_CONVEX_H #define DT_CONVEX_H #include "DT_Shape.h" #include "MT_Vector3.h" #include "MT_Point3.h" #include "MT_Matrix3x3.h" #include "MT_Transform.h" class DT_Convex : public DT_Shape { public: virtual ~DT_Convex() {} virtual DT_ShapeType getType() const { return CONVEX; } virtual MT_Scalar supportH(const MT_Vector3& v) const { return v.dot(support(v)); } virtual MT_Point3 support(const MT_Vector3& v) const = 0; virtual MT_BBox bbox() const; virtual MT_BBox bbox(const MT_Matrix3x3& basis) const; virtual MT_BBox bbox(const MT_Transform& t, MT_Scalar margin = MT_Scalar(0.0)) const; virtual bool ray_cast(const MT_Point3& source, const MT_Point3& target, MT_Scalar& param, MT_Vector3& normal) const; protected: DT_Convex() {} }; bool intersect(const DT_Convex& a, const DT_Convex& b, MT_Vector3& v); bool common_point(const DT_Convex& a, const DT_Convex& b, MT_Vector3& v, MT_Point3& pa, MT_Point3& pb); MT_Scalar closest_points(const DT_Convex&, const DT_Convex&, MT_Scalar max_dist2, MT_Point3& pa, MT_Point3& pb); bool penetration_depth(const DT_Convex& a, const DT_Convex& b, MT_Vector3& v, MT_Point3& pa, MT_Point3& pb); bool hybrid_penetration_depth(const DT_Convex& a, MT_Scalar a_margin, const DT_Convex& b, MT_Scalar b_margin, MT_Vector3& v, MT_Point3& pa, MT_Point3& pb); #endif