/* * SOLID - Software Library for Interference Detection * * Copyright (C) 2001-2003 Dtecta. All rights reserved. * * This library may be distributed under the terms of the Q Public License * (QPL) as defined by Trolltech AS of Norway and appearing in the file * LICENSE.QPL included in the packaging of this file. * * This library may be distributed and/or modified under the terms of the * GNU General Public License (GPL) version 2 as published by the Free Software * Foundation and appearing in the file LICENSE.GPL included in the * packaging of this file. * * This library is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. * * Commercial use or any other use of this library not covered by either * the QPL or the GPL requires an additional license from Dtecta. * Please contact info@dtecta.com for enquiries about the terms of commercial * use of this library. */ #ifndef DT_SHAPE_H #define DT_SHAPE_H #include #include "MT_BBox.h" #include "MT_Transform.h" class DT_Object; enum DT_ShapeType { COMPLEX, CONVEX }; class DT_Shape { public: virtual ~DT_Shape() {} virtual DT_ShapeType getType() const = 0; virtual MT_BBox bbox(const MT_Transform& t, MT_Scalar margin) const = 0; virtual bool ray_cast(const MT_Point3& source, const MT_Point3& target, MT_Scalar& param, MT_Vector3& normal) const = 0; protected: DT_Shape() {} }; typedef bool (*Intersect)(const DT_Shape& a, const MT_Transform& a2w, MT_Scalar a_margin, const DT_Shape& b, const MT_Transform& b2w, MT_Scalar b_margin, MT_Vector3&); typedef bool (*Common_point)(const DT_Shape& a, const MT_Transform& a2w, MT_Scalar a_margin, const DT_Shape& b, const MT_Transform& b2w, MT_Scalar b_margin, MT_Vector3&, MT_Point3&, MT_Point3&); typedef bool (*Penetration_depth)(const DT_Shape& a, const MT_Transform& a2w, MT_Scalar a_margin, const DT_Shape& b, const MT_Transform& b2w, MT_Scalar b_margin, MT_Vector3&, MT_Point3&, MT_Point3&); typedef MT_Scalar (*Closest_points)(const DT_Shape& a, const MT_Transform& a2w, MT_Scalar a_margin, const DT_Shape& b, const MT_Transform& b2w, MT_Scalar b_margin, MT_Point3&, MT_Point3&); #endif