/* * Random number generator API. A way to improve over rand(). */ #if !defined V_RANDGEN_H #define V_RANDGEN_H typedef struct VRandGen VRandGen; extern VRandGen * v_randgen_new(void); extern void v_randgen_get(VRandGen *gen, void *bytes, size_t num); extern void v_randgen_destroy(VRandGen *gen); #endif /* V_RANDGEN_H */