/* ** */ #include #include #include #include "v_cmd_gen.h" #if !defined V_GENERATE_FUNC_MODE #include "verse.h" #include "vs_server.h" typedef struct { void **data; unsigned int length; char name[16]; VNABlockType type; real64 frequency; VSSubscriptionList *subscribers; } VSNLayer; typedef struct { char name[16]; VSSubscriptionList *subscribers; } VSNStream; typedef struct{ VSNodeHead head; VSNLayer *buffers; unsigned int buffer_count; VSNStream *streams; unsigned int stream_count; } VSNodeAudio; VSNodeAudio * vs_a_create_node(unsigned int owner) { VSNodeAudio *node; char name[48]; unsigned int i; node = malloc(sizeof *node); vs_add_new_node(&node->head, V_NT_AUDIO); sprintf(name, "Audio_Node_%u", node->head.id); create_node_head(&node->head, name, owner); node->buffer_count = 16; node->buffers = malloc((sizeof *node->buffers) * node->buffer_count); for(i = 0; i < node->buffer_count; i++) node->buffers[i].name[0] = 0; node->stream_count = 16; node->streams = malloc((sizeof *node->streams) * node->stream_count); for(i = 0; i < node->stream_count; i++) node->streams[i].name[0] = 0; return node; } void vs_a_destroy_node(VSNodeAudio *node) { unsigned int i, j; destroy_node_head(&node->head); for(i = 0; i < node->buffer_count; i++) { if(node->buffers[i].name[0] != 0) { for(j = 0; j < node->buffers[i].length; j++) if(node->buffers[i].data[j] != NULL) free(node->buffers[i].data[j]); free(node->buffers[i].data); } } free(node->buffers); free(node->streams); free(node); } void vs_a_subscribe(VSNodeAudio *node) { unsigned int i; if(node == NULL) return; for(i = 0; i < node->buffer_count; i++) if(node->buffers[i].name[0] != 0) verse_send_a_buffer_create(node->head.id, i, node->buffers[i].name, node->buffers[i].type, node->buffers[i].frequency); for(i = 0; i < node->stream_count; i++) if(node->streams[i].name[0] != 0) verse_send_a_stream_create(node->head.id, i, node->streams[i].name); } void vs_a_unsubscribe(VSNodeAudio *node) { unsigned int i; for(i = 0; i < node->buffer_count; i++) if(node->buffers[i].name[0] != 0) vs_remove_subscriptor(node->buffers[i].subscribers); for(i = 0; i < node->stream_count; i++) if(node->streams[i].name[0] != 0) vs_remove_subscriptor(node->streams[i].subscribers); } static void callback_send_a_stream_create(void *user, VNodeID node_id, VLayerID stream_id, const char *name) { VSNodeAudio *node; unsigned int i, j, count; node = (VSNodeAudio *) vs_get_node(node_id, V_NT_AUDIO); if(node == NULL) return; for(i = 0; i < node->stream_count; i++) { if(stream_id != i) { for(j = 0; name[j] == node->streams[i].name[j] && name[j] != 0; j++); if(name[j] == node->streams[i].name[j]) return; } } if(stream_id >= node->stream_count || node->streams[stream_id].name[0] == 0) { for(stream_id = 0; stream_id < node->stream_count && node->streams[stream_id].name[0] != 0; stream_id++); if(stream_id == node->stream_count) { stream_id = node->stream_count; node->stream_count += 16; node->streams = realloc(node->streams, (sizeof *node->streams) * node->stream_count); for(i = stream_id; i < node->stream_count; i++) node->streams[i].name[0] = 0; } node->streams[stream_id].subscribers = vs_create_subscription_list(); } for(i = 0; name[i] != 0 && i < 15; i++) node->streams[stream_id].name[i] = name[i]; node->streams[stream_id].name[i] = 0; count = vs_get_subscript_count(node->head.subscribers); for(i = 0; i < count; i++) { vs_set_subscript_session(node->head.subscribers, i); verse_send_a_stream_create(node_id, stream_id, name); } vs_reset_subscript_session(); } static void callback_send_a_stream_destroy(void *user, VNodeID node_id, VLayerID stream_id) { VSNodeAudio *node; unsigned int i, count; node = (VSNodeAudio *)vs_get_node(node_id, V_NT_AUDIO); if(node == NULL || stream_id >= node->stream_count || node->streams[stream_id].name[0] == 0) return; vs_remove_subscriptor(node->streams[stream_id].subscribers); node->streams[stream_id].name[0] = 0; count = vs_get_subscript_count(node->head.subscribers); for(i = 0; i < count; i++) { vs_set_subscript_session(node->head.subscribers, i); verse_send_a_stream_destroy(node_id, stream_id); } vs_reset_subscript_session(); } static void callback_send_a_buffer_create(void *user, VNodeID node_id, VBufferID buffer_id, const char *name, VNABlockType type, real64 frequency) { VSNodeAudio *node; unsigned int i, j, count; if(frequency < 0.0) return; node = (VSNodeAudio *)vs_get_node(node_id, V_NT_AUDIO); if(node == NULL) return; for(i = 0; i < node->buffer_count; i++) { if(buffer_id != i) { for(j = 0; name[j] == node->buffers[i].name[j] && name[j] != 0; j++); if(name[j] == node->buffers[i].name[j]) return; } } if(buffer_id < node->buffer_count && node->buffers[buffer_id].name[0] != 0 && type != node->buffers[buffer_id].type) { free(node->buffers[buffer_id].data); vs_destroy_subscription_list(node->buffers[buffer_id].subscribers); node->buffers[buffer_id].name[0] = 0; } if(buffer_id >= node->buffer_count || node->buffers[buffer_id].name[0] == 0) { for(buffer_id = 0; buffer_id < node->buffer_count && node->buffers[buffer_id].name[0] != 0; buffer_id++); if(buffer_id == node->buffer_count) { buffer_id = node->buffer_count; node->buffer_count += 16; node->buffers = realloc(node->buffers, (sizeof *node->buffers) * node->buffer_count); for(i = buffer_id; i < node->buffer_count; i++) node->buffers[i].name[0] = 0; } node->buffers[buffer_id].subscribers = vs_create_subscription_list(); node->buffers[buffer_id].type = type; node->buffers[buffer_id].frequency = frequency; node->buffers[buffer_id].length = 64; node->buffers[buffer_id].data = malloc(sizeof(*node->buffers[buffer_id].data) * node->buffers[buffer_id].length); for(i = 0; i < node->buffers[buffer_id].length; i++) node->buffers[buffer_id].data[i] = NULL; } for(i = 0; name[i] != 0 && i < 15; i++) node->buffers[buffer_id].name[i] = name[i]; node->buffers[buffer_id].name[i] = 0; count = vs_get_subscript_count(node->head.subscribers); for(i = 0; i < count; i++) { vs_set_subscript_session(node->head.subscribers, i); verse_send_a_buffer_create(node_id, buffer_id, name, type, frequency); } vs_reset_subscript_session(); } static void callback_send_a_buffer_destroy(void *user, VNodeID node_id, VBufferID buffer_id) { VSNodeAudio *node; unsigned int i, count; node = (VSNodeAudio *)vs_get_node(node_id, V_NT_AUDIO); if(node == NULL || buffer_id >= node->buffer_count || node->buffers[buffer_id].name[0] == 0) return; vs_remove_subscriptor(node->buffers[buffer_id].subscribers); node->buffers[buffer_id].name[0] = 0; free(node->buffers[buffer_id].data); count = vs_get_subscript_count(node->head.subscribers); for(i = 0; i < count; i++) { vs_set_subscript_session(node->head.subscribers, i); verse_send_a_buffer_destroy(node_id, buffer_id); } vs_reset_subscript_session(); } static void callback_send_a_buffer_subscribe(void *user, VNodeID node_id, VLayerID buffer_id) { VSNodeAudio *node; unsigned int i; node = (VSNodeAudio *)vs_get_node(node_id, V_NT_AUDIO); if(node == NULL) return; if(node->buffer_count <= buffer_id) return; if(node->buffers[buffer_id].name[0] == 0) return; vs_add_new_subscriptor(node->buffers[buffer_id].subscribers); for(i = 0; i < node->buffers[buffer_id].length; i++) { if(node->buffers[buffer_id].data[i] != NULL) verse_send_a_block_set(node_id, buffer_id, i, node->buffers[buffer_id].type, node->buffers[buffer_id].data[i]); } } static void callback_send_a_buffer_unsubscribe(void *user, VNodeID node_id, VLayerID buffer_id) { VSNodeAudio *node; node = (VSNodeAudio *)vs_get_node(node_id, V_NT_AUDIO); if(node == NULL) return; if(node->buffer_count <= buffer_id) return; if(node->buffers[buffer_id].name[0] == 0) return; vs_remove_subscriptor(node->buffers[buffer_id].subscribers); } static void callback_send_a_block_set(void *user, VNodeID node_id, VLayerID buffer_id, uint32 block_index, VNABlockType type, const VNABlock *data) { static const size_t blocksize[] = { VN_A_BLOCK_SIZE_INT8 * sizeof (int8), VN_A_BLOCK_SIZE_INT16 * sizeof (int16), VN_A_BLOCK_SIZE_INT24 * 3 * sizeof (int8), VN_A_BLOCK_SIZE_INT32 * sizeof (int32), VN_A_BLOCK_SIZE_REAL32 * sizeof (real32), VN_A_BLOCK_SIZE_REAL64 * sizeof (real64) }; VSNodeAudio *node; unsigned int i, count; if(type > VN_A_BLOCK_REAL64) /* Protect blocksize array. */ return; node = (VSNodeAudio *)vs_get_node(node_id, V_NT_AUDIO); if(node == NULL) return; if(node->buffers[buffer_id].name[0] == 0) return; if(type != node->buffers[buffer_id].type) /* Disregard attempts to set data of wrong type. */ return; if(block_index > node->buffers[buffer_id].length) { node->buffers[buffer_id].data = realloc(node->buffers[buffer_id].data, (sizeof *node->buffers[buffer_id].data) * (block_index + 64)); for(i = node->buffers[buffer_id].length; i < block_index + 64; i++) node->buffers[buffer_id].data[i] = NULL; node->buffers[buffer_id].length = block_index + 64; } if(node->buffers[buffer_id].data[block_index] == NULL) node->buffers[buffer_id].data[block_index] = malloc(blocksize[type]); if(node->buffers[buffer_id].data[block_index] != NULL) { memcpy(node->buffers[buffer_id].data[block_index], data, blocksize[type]); count = vs_get_subscript_count(node->buffers[buffer_id].subscribers); for(i = 0; i < count; i++) { vs_set_subscript_session(node->buffers[buffer_id].subscribers, i); verse_send_a_block_set(node_id, buffer_id, block_index, type, data); } vs_reset_subscript_session(); } } static void callback_send_a_block_clear(void *user, VNodeID node_id, VLayerID buffer_id, uint32 id) { VSNodeAudio *node; unsigned int i, count; node = (VSNodeAudio *)vs_get_node(node_id, V_NT_AUDIO); if(node == NULL) return; if(node->buffer_count <= buffer_id) return; if(node->buffers[buffer_id].name[0] == 0) return; if(id >= node->buffers[buffer_id].length) return; if(node->buffers[buffer_id].data[id] == NULL) return; free(node->buffers[buffer_id].data[id]); node->buffers[buffer_id].data[id] = NULL; count = vs_get_subscript_count(node->buffers[buffer_id].subscribers); for(i = 0; i < count; i++) { vs_set_subscript_session(node->buffers[buffer_id].subscribers, i); verse_send_a_block_clear(node_id, buffer_id, id); } vs_reset_subscript_session(); } static void callback_send_a_stream_subscribe(void *user, VNodeID node_id, VLayerID stream_id) { VSNodeAudio *node; node = (VSNodeAudio *)vs_get_node(node_id, V_NT_AUDIO); if(node == NULL) return; if(node->stream_count <= stream_id) return; if(node->streams[stream_id].name[0] == 0) return; vs_add_new_subscriptor(node->streams[stream_id].subscribers); } static void callback_send_a_stream_unsubscribe(void *user, VNodeID node_id, VLayerID stream_id) { VSNodeAudio *node; node = (VSNodeAudio *)vs_get_node(node_id, V_NT_AUDIO); if(node == NULL) return; if(node->stream_count <= stream_id) return; if(node->streams[stream_id].name[0] == 0) return; vs_remove_subscriptor(node->streams[stream_id].subscribers); } static void callback_send_a_stream(void *user, VNodeID node_id, VLayerID stream_id, uint32 time_s, uint32 time_f, VNABlockType type, real64 frequency, const VNABlock *data) { VSNodeAudio *node; unsigned int i, count; if(frequency < 0) return; node = (VSNodeAudio *)vs_get_node(node_id, V_NT_AUDIO); if(node == NULL) return; if(node->stream_count <= stream_id) return; if(node->streams[stream_id].name[0] == 0) return; count = vs_get_subscript_count(node->streams[stream_id].subscribers); for(i = 0; i < count; i++) { vs_set_subscript_session(node->streams[stream_id].subscribers, i); verse_send_a_stream(node_id, stream_id, time_s, time_f, type, frequency, data); } vs_reset_subscript_session(); } void vs_a_callback_init(void) { verse_callback_set(verse_send_a_buffer_create, callback_send_a_buffer_create, NULL); verse_callback_set(verse_send_a_buffer_destroy, callback_send_a_buffer_destroy, NULL); verse_callback_set(verse_send_a_buffer_subscribe, callback_send_a_buffer_subscribe, NULL); verse_callback_set(verse_send_a_buffer_unsubscribe, callback_send_a_buffer_unsubscribe, NULL); verse_callback_set(verse_send_a_block_set, callback_send_a_block_set, NULL); verse_callback_set(verse_send_a_block_clear, callback_send_a_block_clear, NULL); verse_callback_set(verse_send_a_stream_create, callback_send_a_stream_create, NULL); verse_callback_set(verse_send_a_stream_destroy, callback_send_a_stream_destroy, NULL); verse_callback_set(verse_send_a_stream_subscribe, callback_send_a_stream_subscribe, NULL); verse_callback_set(verse_send_a_stream_unsubscribe, callback_send_a_stream_unsubscribe, NULL); verse_callback_set(verse_send_a_stream, callback_send_a_stream, NULL); } #endif