/* ** */ #include #include #include "v_cmd_gen.h" #if !defined V_GENERATE_FUNC_MODE #include "verse.h" #include "vs_server.h" /* typedef struct { VSNodeHead head; } VSNodeObject; VSNodeObject *vs_o_create_node(unsigned int owner) { VSNodeObject *node; node = malloc(sizeof *node); create_node_head(&node->head, name, owner); vs_add_new_node(&node->head, V_NT_OBJECT); return node; } void vs_o_destroy_node(VSNodeObject *node) { destroy_node_head(&node->head); free(node); } void vs_o_subscribe(VSNodeObject *node) { } static void callback_send_o_unsubscribe(void *user, VNodeID node_id) { VSNodeObject *node; node = (VSNodeObject *)vs_get_node(node_id); if(node == NULL) return; vs_remove_subscriptor(node->head.subscribers); } void vs_o_callback_init(void) { } */ #endif