/** * $Id$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ /** * $Id$ * Copyright (C) 2001 NaN Technologies B.V. * Interface for C access to actions. * @author Maarten Gribnau * @date April, 25, 2001 */ #ifndef _H_ACT_ACTION_C_API #define _H_ACT_ACTION_C_API #include "MEM_RefCountedC-Api.h" /** A pointer to an action object. */ typedef MEM_TRefCountedObjectPtr ACT_ActionPtr; /** A pointer to an action stack object. */ typedef MEM_TObjectPtr ACT_ActionStackPtr; /** A pointer to user data passed by the callbacks. */ typedef void* ACT_ActionUserDataPtr; /** * An action apply callback routine. * @param action The action that should be applied. * @param userData The pointer to the user data provided when the action was created. */ typedef void (*ACT_ActionApplyProcPtr)(ACT_ActionPtr action, ACT_ActionUserDataPtr userData); /** * An action undo callback routine. * @param action The action that should be undone. * @param userData The pointer to the user data provided when the action was created. */ typedef void (*ACT_ActionUndoProcPtr)(ACT_ActionPtr action, ACT_ActionUserDataPtr userData); /** * An action dispose callback routine. * @param action The action that is disposed. * @param userData The pointer to the user data provided when the action was created. */ typedef void (*ACT_ActionDisposeProcPtr)(ACT_ActionPtr action, ACT_ActionUserDataPtr userData); #ifdef __cplusplus extern "C" { #endif /** * An action is a shared object that can be applied or undone. */ /** * Creates a new action. * This is an action that calls the given callbacks when it needs to be applied or undone. * @param name The name of the action. * @param isApplied Indication as to whether the action is already applied (0 = not applied). * @param userData Pointer passed to the apply/undo callbacks. * @param applyProc Pointer to the callback invoked when the action needs to be applied. * @param undoProc Pointer to the callback invoked when the action needs to be undone. * @return The new action (null in case of error). */ extern ACT_ActionPtr ACT_ActionCreate( char* name, int isApplied, ACT_ActionUserDataPtr userData, ACT_ActionApplyProcPtr applyProc, ACT_ActionUndoProcPtr undoProc, ACT_ActionDisposeProcPtr disposeProc); /** * Returns the name of an action. * @return The name of the action (null in case of error). */ extern char* ACT_ActionGetName(ACT_ActionPtr action); /** * An action stack stores actions and implements undo/redo functionality. */ /** * Creates a new action stack. * @param stackSize The maximum number of actions on the stack. * @return The new stack (or NULL in case of error). */ extern ACT_ActionStackPtr ACT_ActionStackCreate(unsigned int stackSize); /** * Disposes an action stack. * @param stack The appropriate stack. */ extern void ACT_ActionStackDispose(ACT_ActionStackPtr stack); /** * Returns the current depth of the stack. * @param stack The appropriate stack. * @return the current stack depth. */ extern unsigned int ACT_ActionStackGetStackDepth(ACT_ActionStackPtr stack); /** * Returns the current maximum depth of the stack. * @param stack The appropriate stack. * @return the maximum stack depth. */ extern unsigned int ACT_ActionStackGetMaxStackDepth(ACT_ActionStackPtr stack); /** * Sets new maximum depth of the stack. * @param stack The appropriate stack. * @param maxStackDepth The new stack depth. */ extern void ACT_ActionStackSetMaxStackDepth(ACT_ActionStackPtr stack, unsigned int maxStackDepth); /** * Pushes an action on the stack. * If the action has not been applied yet, it will be applied here. * This will increase the reference count of the action. * If there is not enough capacity, the action at the bottom of the stack is removed (and its reference count decreased). * @param stack The appropriate stack. * @param action the action that is pushed onto the stack. */ extern void ACT_ActionStackPush(ACT_ActionStackPtr stack, ACT_ActionPtr action); /** * Returns pointer to the current undo item. * @param stack The appropriate stack. * @return The action scheduled for undo (0 if there is none). */ extern ACT_ActionStackPtr ACT_ActionStackPeekUndo(ACT_ActionStackPtr stack); /** * Returns pointer to the current redo item. * @param stack The appropriate stack. * @return The action scheduled for redo (0 if there is none). */ extern ACT_ActionStackPtr ACT_ActionStackPeekRedo(ACT_ActionStackPtr stack); /** * Undos the current action. * @param stack The appropriate stack. * This will move the current undo index down (if the stack depth allows it). */ extern void ACT_ActionStackUndo(ACT_ActionStackPtr stack); /** * Redos the current action. * @param stack The appropriate stack. * This will move the action index up (if the stack depth allows it). */ extern void ACT_ActionStackRedo(ACT_ActionStackPtr stack); #ifdef __cplusplus } #endif #endif // _H_ACT_ACTION_C_API