/* * $Id$ * * ***** BEGIN LGPL LICENSE BLOCK ***** * * Copyright 2009 Jörg Hermann Müller * * This file is part of AudaSpace. * * AudaSpace is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * AudaSpace is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with AudaSpace. If not, see . * * ***** END LGPL LICENSE BLOCK ***** */ #ifndef AUD_DELAYFACTORY #define AUD_DELAYFACTORY #include "AUD_EffectFactory.h" /** * This factory plays another factory delayed. */ class AUD_DelayFactory : public AUD_EffectFactory { private: /** * The delay in samples. */ const float m_delay; // hide copy constructor and operator= AUD_DelayFactory(const AUD_DelayFactory&); AUD_DelayFactory& operator=(const AUD_DelayFactory&); public: /** * Creates a new delay factory. * \param factory The input factory. * \param delay The desired delay in seconds. */ AUD_DelayFactory(AUD_IFactory* factory, float delay = 0); /** * Returns the delay in seconds. */ float getDelay() const; virtual AUD_IReader* createReader() const; }; #endif //AUD_DELAYFACTORY