/* * $Id$ * * ***** BEGIN LGPL LICENSE BLOCK ***** * * Copyright 2009 Jörg Hermann Müller * * This file is part of AudaSpace. * * AudaSpace is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * AudaSpace is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with AudaSpace. If not, see . * * ***** END LGPL LICENSE BLOCK ***** */ #ifndef AUD_LOOPREADER #define AUD_LOOPREADER #include "AUD_EffectReader.h" #include "AUD_Buffer.h" /** * This class reads another reader and loops it. * \note The other reader must be seekable. */ class AUD_LoopReader : public AUD_EffectReader { private: /** * The playback buffer. */ AUD_Buffer m_buffer; /** * The loop count. */ const int m_count; /** * The left loop count. */ int m_left; // hide copy constructor and operator= AUD_LoopReader(const AUD_LoopReader&); AUD_LoopReader& operator=(const AUD_LoopReader&); public: /** * Creates a new loop reader. * \param reader The reader to read from. * \param loop The desired loop count, negative values result in endless * looping. */ AUD_LoopReader(AUD_IReader* reader, int loop); virtual void seek(int position); virtual int getLength() const; virtual int getPosition() const; virtual void read(int & length, sample_t* & buffer); }; #endif //AUD_LOOPREADER