/* * $Id$ * * ***** BEGIN LGPL LICENSE BLOCK ***** * * Copyright 2009 Jörg Hermann Müller * * This file is part of AudaSpace. * * AudaSpace is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * AudaSpace is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with AudaSpace. If not, see . * * ***** END LGPL LICENSE BLOCK ***** */ #ifndef AUD_PINGPONGFACTORY #define AUD_PINGPONGFACTORY #include "AUD_EffectFactory.h" /** * This factory plays another factory first normal, then reversed. * \note Readers from the underlying factory must be from the buffer type. */ class AUD_PingPongFactory : public AUD_EffectFactory { public: /** * Creates a new ping pong factory. * \param factory The input factory. */ AUD_PingPongFactory(AUD_IFactory* factory = 0); /** * Destroys the factory. */ virtual AUD_IReader* createReader(); }; #endif //AUD_PINGPONGFACTORY