/* * $Id$ * * ***** BEGIN LGPL LICENSE BLOCK ***** * * Copyright 2009 Jörg Hermann Müller * * This file is part of AudaSpace. * * AudaSpace is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * AudaSpace is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with AudaSpace. If not, see . * * ***** END LGPL LICENSE BLOCK ***** */ #ifndef AUD_REVERSEREADER #define AUD_REVERSEREADER #include "AUD_EffectReader.h" class AUD_Buffer; /** * This class reads another reader from back to front. * \note The underlying reader must be a buffer. */ class AUD_ReverseReader : public AUD_EffectReader { private: /** * The current position. */ int m_position; /** * The sample count. */ int m_length; /** * The playback buffer. */ AUD_Buffer* m_buffer; public: /** * Creates a new reverse reader. * \param reader The reader to read from. * \exception AUD_Exception Thrown if the reader specified is NULL or not * a buffer. */ AUD_ReverseReader(AUD_IReader* reader); /** * Destroys the reader. */ virtual ~AUD_ReverseReader(); virtual void seek(int position); virtual int getLength(); virtual int getPosition(); virtual void read(int & length, sample_t* & buffer); }; #endif //AUD_REVERSEREADER