/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see .
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include
#include "AUD_NULLDevice.h"
#include "AUD_IReader.h"
#include "AUD_IFactory.h"
AUD_NULLDevice::AUD_NULLDevice()
{
}
AUD_DeviceSpecs AUD_NULLDevice::getSpecs() const
{
AUD_DeviceSpecs specs;
specs.channels = AUD_CHANNELS_INVALID;
specs.format = AUD_FORMAT_INVALID;
specs.rate = AUD_RATE_INVALID;
return specs;
}
AUD_Handle* AUD_NULLDevice::play(AUD_IFactory* factory, bool keep)
{
return 0;
}
bool AUD_NULLDevice::pause(AUD_Handle* handle)
{
return false;
}
bool AUD_NULLDevice::resume(AUD_Handle* handle)
{
return false;
}
bool AUD_NULLDevice::stop(AUD_Handle* handle)
{
return false;
}
bool AUD_NULLDevice::getKeep(AUD_Handle* handle)
{
return false;
}
bool AUD_NULLDevice::setKeep(AUD_Handle* handle, bool keep)
{
return false;
}
bool AUD_NULLDevice::seek(AUD_Handle* handle, float position)
{
return false;
}
float AUD_NULLDevice::getPosition(AUD_Handle* handle)
{
return std::numeric_limits::quiet_NaN();
}
AUD_Status AUD_NULLDevice::getStatus(AUD_Handle* handle)
{
return AUD_STATUS_INVALID;
}
void AUD_NULLDevice::lock()
{
}
void AUD_NULLDevice::unlock()
{
}
float AUD_NULLDevice::getVolume() const
{
return 0;
}
void AUD_NULLDevice::setVolume(float volume)
{
}
float AUD_NULLDevice::getVolume(AUD_Handle* handle)
{
return std::numeric_limits::quiet_NaN();
}
bool AUD_NULLDevice::setVolume(AUD_Handle* handle, float volume)
{
return false;
}
float AUD_NULLDevice::getPitch(AUD_Handle* handle)
{
return std::numeric_limits::quiet_NaN();
}
bool AUD_NULLDevice::setPitch(AUD_Handle* handle, float pitch)
{
return false;
}
int AUD_NULLDevice::getLoopCount(AUD_Handle* handle)
{
return 0;
}
bool AUD_NULLDevice::setLoopCount(AUD_Handle* handle, int count)
{
return false;
}
bool AUD_NULLDevice::setStopCallback(AUD_Handle* handle, stopCallback callback, void* data)
{
return false;
}