/* * Adapted from code copyright 2009-2010 NVIDIA Corporation * Modifications Copyright 2011, Blender Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "bvh/bvh.h" #include "render/mesh.h" #include "render/object.h" #include "bvh/bvh2.h" #include "bvh/bvh4.h" #include "bvh/bvh_build.h" #include "bvh/bvh_node.h" #include "util/util_foreach.h" #include "util/util_progress.h" CCL_NAMESPACE_BEGIN /* Pack Utility */ BVHStackEntry::BVHStackEntry(const BVHNode *n, int i) : node(n), idx(i) { } int BVHStackEntry::encodeIdx() const { return (node->is_leaf())? ~idx: idx; } /* BVH */ BVH::BVH(const BVHParams& params_, const vector& objects_) : params(params_), objects(objects_) { } BVH *BVH::create(const BVHParams& params, const vector& objects) { if(params.use_qbvh) return new BVH4(params, objects); else return new BVH2(params, objects); } /* Building */ void BVH::build(Progress& progress) { progress.set_substatus("Building BVH"); /* build nodes */ BVHBuild bvh_build(objects, pack.prim_type, pack.prim_index, pack.prim_object, pack.prim_time, params, progress); BVHNode *root = bvh_build.run(); if(progress.get_cancel()) { if(root) root->deleteSubtree(); return; } /* pack triangles */ progress.set_substatus("Packing BVH triangles and strands"); pack_primitives(); if(progress.get_cancel()) { root->deleteSubtree(); return; } /* pack nodes */ progress.set_substatus("Packing BVH nodes"); pack_nodes(root); /* free build nodes */ root->deleteSubtree(); } /* Refitting */ void BVH::refit(Progress& progress) { progress.set_substatus("Packing BVH primitives"); pack_primitives(); if(progress.get_cancel()) return; progress.set_substatus("Refitting BVH nodes"); refit_nodes(); } /* Triangles */ void BVH::pack_triangle(int idx, float4 tri_verts[3]) { int tob = pack.prim_object[idx]; assert(tob >= 0 && tob < objects.size()); const Mesh *mesh = objects[tob]->mesh; int tidx = pack.prim_index[idx]; Mesh::Triangle t = mesh->get_triangle(tidx); const float3 *vpos = &mesh->verts[0]; float3 v0 = vpos[t.v[0]]; float3 v1 = vpos[t.v[1]]; float3 v2 = vpos[t.v[2]]; tri_verts[0] = float3_to_float4(v0); tri_verts[1] = float3_to_float4(v1); tri_verts[2] = float3_to_float4(v2); } void BVH::pack_primitives() { const size_t tidx_size = pack.prim_index.size(); size_t num_prim_triangles = 0; /* Count number of triangles primitives in BVH. */ for(unsigned int i = 0; i < tidx_size; i++) { if((pack.prim_index[i] != -1)) { if((pack.prim_type[i] & PRIMITIVE_ALL_TRIANGLE) != 0) { ++num_prim_triangles; } } } /* Reserve size for arrays. */ pack.prim_tri_index.clear(); pack.prim_tri_index.resize(tidx_size); pack.prim_tri_verts.clear(); pack.prim_tri_verts.resize(num_prim_triangles * 3); pack.prim_visibility.clear(); pack.prim_visibility.resize(tidx_size); /* Fill in all the arrays. */ size_t prim_triangle_index = 0; for(unsigned int i = 0; i < tidx_size; i++) { if(pack.prim_index[i] != -1) { int tob = pack.prim_object[i]; Object *ob = objects[tob]; if((pack.prim_type[i] & PRIMITIVE_ALL_TRIANGLE) != 0) { pack_triangle(i, (float4*)&pack.prim_tri_verts[3 * prim_triangle_index]); pack.prim_tri_index[i] = 3 * prim_triangle_index; ++prim_triangle_index; } else { pack.prim_tri_index[i] = -1; } pack.prim_visibility[i] = ob->visibility; if(pack.prim_type[i] & PRIMITIVE_ALL_CURVE) pack.prim_visibility[i] |= PATH_RAY_CURVE; } else { pack.prim_tri_index[i] = -1; pack.prim_visibility[i] = 0; } } } /* Pack Instances */ void BVH::pack_instances(size_t nodes_size, size_t leaf_nodes_size) { /* The BVH's for instances are built separately, but for traversal all * BVH's are stored in global arrays. This function merges them into the * top level BVH, adjusting indexes and offsets where appropriate. */ const bool use_qbvh = params.use_qbvh; /* Adjust primitive index to point to the triangle in the global array, for * meshes with transform applied and already in the top level BVH. */ for(size_t i = 0; i < pack.prim_index.size(); i++) if(pack.prim_index[i] != -1) { if(pack.prim_type[i] & PRIMITIVE_ALL_CURVE) pack.prim_index[i] += objects[pack.prim_object[i]]->mesh->curve_offset; else pack.prim_index[i] += objects[pack.prim_object[i]]->mesh->tri_offset; } /* track offsets of instanced BVH data in global array */ size_t prim_offset = pack.prim_index.size(); size_t nodes_offset = nodes_size; size_t nodes_leaf_offset = leaf_nodes_size; /* clear array that gives the node indexes for instanced objects */ pack.object_node.clear(); /* reserve */ size_t prim_index_size = pack.prim_index.size(); size_t prim_tri_verts_size = pack.prim_tri_verts.size(); size_t pack_prim_index_offset = prim_index_size; size_t pack_prim_tri_verts_offset = prim_tri_verts_size; size_t pack_nodes_offset = nodes_size; size_t pack_leaf_nodes_offset = leaf_nodes_size; size_t object_offset = 0; map mesh_map; foreach(Object *ob, objects) { Mesh *mesh = ob->mesh; BVH *bvh = mesh->bvh; if(mesh->need_build_bvh()) { if(mesh_map.find(mesh) == mesh_map.end()) { prim_index_size += bvh->pack.prim_index.size(); prim_tri_verts_size += bvh->pack.prim_tri_verts.size(); nodes_size += bvh->pack.nodes.size(); leaf_nodes_size += bvh->pack.leaf_nodes.size(); mesh_map[mesh] = 1; } } } mesh_map.clear(); pack.prim_index.resize(prim_index_size); pack.prim_type.resize(prim_index_size); pack.prim_object.resize(prim_index_size); pack.prim_visibility.resize(prim_index_size); pack.prim_tri_verts.resize(prim_tri_verts_size); pack.prim_tri_index.resize(prim_index_size); pack.nodes.resize(nodes_size); pack.leaf_nodes.resize(leaf_nodes_size); pack.object_node.resize(objects.size()); if(params.num_motion_curve_steps > 0 || params.num_motion_triangle_steps > 0) { pack.prim_time.resize(prim_index_size); } int *pack_prim_index = (pack.prim_index.size())? &pack.prim_index[0]: NULL; int *pack_prim_type = (pack.prim_type.size())? &pack.prim_type[0]: NULL; int *pack_prim_object = (pack.prim_object.size())? &pack.prim_object[0]: NULL; uint *pack_prim_visibility = (pack.prim_visibility.size())? &pack.prim_visibility[0]: NULL; float4 *pack_prim_tri_verts = (pack.prim_tri_verts.size())? &pack.prim_tri_verts[0]: NULL; uint *pack_prim_tri_index = (pack.prim_tri_index.size())? &pack.prim_tri_index[0]: NULL; int4 *pack_nodes = (pack.nodes.size())? &pack.nodes[0]: NULL; int4 *pack_leaf_nodes = (pack.leaf_nodes.size())? &pack.leaf_nodes[0]: NULL; float2 *pack_prim_time = (pack.prim_time.size())? &pack.prim_time[0]: NULL; /* merge */ foreach(Object *ob, objects) { Mesh *mesh = ob->mesh; /* We assume that if mesh doesn't need own BVH it was already included * into a top-level BVH and no packing here is needed. */ if(!mesh->need_build_bvh()) { pack.object_node[object_offset++] = 0; continue; } /* if mesh already added once, don't add it again, but used set * node offset for this object */ map::iterator it = mesh_map.find(mesh); if(mesh_map.find(mesh) != mesh_map.end()) { int noffset = it->second; pack.object_node[object_offset++] = noffset; continue; } BVH *bvh = mesh->bvh; int noffset = nodes_offset; int noffset_leaf = nodes_leaf_offset; int mesh_tri_offset = mesh->tri_offset; int mesh_curve_offset = mesh->curve_offset; /* fill in node indexes for instances */ if(bvh->pack.root_index == -1) pack.object_node[object_offset++] = -noffset_leaf-1; else pack.object_node[object_offset++] = noffset; mesh_map[mesh] = pack.object_node[object_offset-1]; /* merge primitive, object and triangle indexes */ if(bvh->pack.prim_index.size()) { size_t bvh_prim_index_size = bvh->pack.prim_index.size(); int *bvh_prim_index = &bvh->pack.prim_index[0]; int *bvh_prim_type = &bvh->pack.prim_type[0]; uint *bvh_prim_visibility = &bvh->pack.prim_visibility[0]; uint *bvh_prim_tri_index = &bvh->pack.prim_tri_index[0]; float2 *bvh_prim_time = bvh->pack.prim_time.size()? &bvh->pack.prim_time[0]: NULL; for(size_t i = 0; i < bvh_prim_index_size; i++) { if(bvh->pack.prim_type[i] & PRIMITIVE_ALL_CURVE) { pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + mesh_curve_offset; pack_prim_tri_index[pack_prim_index_offset] = -1; } else { pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + mesh_tri_offset; pack_prim_tri_index[pack_prim_index_offset] = bvh_prim_tri_index[i] + pack_prim_tri_verts_offset; } pack_prim_type[pack_prim_index_offset] = bvh_prim_type[i]; pack_prim_visibility[pack_prim_index_offset] = bvh_prim_visibility[i]; pack_prim_object[pack_prim_index_offset] = 0; // unused for instances if(bvh_prim_time != NULL) { pack_prim_time[pack_prim_index_offset] = bvh_prim_time[i]; } pack_prim_index_offset++; } } /* Merge triangle vertices data. */ if(bvh->pack.prim_tri_verts.size()) { const size_t prim_tri_size = bvh->pack.prim_tri_verts.size(); memcpy(pack_prim_tri_verts + pack_prim_tri_verts_offset, &bvh->pack.prim_tri_verts[0], prim_tri_size*sizeof(float4)); pack_prim_tri_verts_offset += prim_tri_size; } /* merge nodes */ if(bvh->pack.leaf_nodes.size()) { int4 *leaf_nodes_offset = &bvh->pack.leaf_nodes[0]; size_t leaf_nodes_offset_size = bvh->pack.leaf_nodes.size(); for(size_t i = 0, j = 0; i < leaf_nodes_offset_size; i += BVH_NODE_LEAF_SIZE, j++) { int4 data = leaf_nodes_offset[i]; data.x += prim_offset; data.y += prim_offset; pack_leaf_nodes[pack_leaf_nodes_offset] = data; for(int j = 1; j < BVH_NODE_LEAF_SIZE; ++j) { pack_leaf_nodes[pack_leaf_nodes_offset + j] = leaf_nodes_offset[i + j]; } pack_leaf_nodes_offset += BVH_NODE_LEAF_SIZE; } } if(bvh->pack.nodes.size()) { int4 *bvh_nodes = &bvh->pack.nodes[0]; size_t bvh_nodes_size = bvh->pack.nodes.size(); for(size_t i = 0, j = 0; i < bvh_nodes_size; j++) { size_t nsize, nsize_bbox; if(bvh_nodes[i].x & PATH_RAY_NODE_UNALIGNED) { nsize = use_qbvh ? BVH_UNALIGNED_QNODE_SIZE : BVH_UNALIGNED_NODE_SIZE; nsize_bbox = (use_qbvh)? 13: 0; } else { nsize = (use_qbvh)? BVH_QNODE_SIZE: BVH_NODE_SIZE; nsize_bbox = (use_qbvh)? 7: 0; } memcpy(pack_nodes + pack_nodes_offset, bvh_nodes + i, nsize_bbox*sizeof(int4)); /* Modify offsets into arrays */ int4 data = bvh_nodes[i + nsize_bbox]; data.z += (data.z < 0)? -noffset_leaf: noffset; data.w += (data.w < 0)? -noffset_leaf: noffset; if(use_qbvh) { data.x += (data.x < 0)? -noffset_leaf: noffset; data.y += (data.y < 0)? -noffset_leaf: noffset; } pack_nodes[pack_nodes_offset + nsize_bbox] = data; /* Usually this copies nothing, but we better * be prepared for possible node size extension. */ memcpy(&pack_nodes[pack_nodes_offset + nsize_bbox+1], &bvh_nodes[i + nsize_bbox+1], sizeof(int4) * (nsize - (nsize_bbox+1))); pack_nodes_offset += nsize; i += nsize; } } nodes_offset += bvh->pack.nodes.size(); nodes_leaf_offset += bvh->pack.leaf_nodes.size(); prim_offset += bvh->pack.prim_index.size(); } } CCL_NAMESPACE_END