/* SPDX-License-Identifier: Apache-2.0 * Adapted from code copyright 2009-2010 NVIDIA Corporation * Modifications Copyright 2011-2022 Blender Foundation. */ #include "bvh/bvh2.h" #include "scene/hair.h" #include "scene/mesh.h" #include "scene/object.h" #include "scene/pointcloud.h" #include "bvh/build.h" #include "bvh/node.h" #include "bvh/unaligned.h" #include "util/foreach.h" #include "util/progress.h" CCL_NAMESPACE_BEGIN BVHStackEntry::BVHStackEntry(const BVHNode *n, int i) : node(n), idx(i) { } int BVHStackEntry::encodeIdx() const { return (node->is_leaf()) ? ~idx : idx; } BVH2::BVH2(const BVHParams ¶ms_, const vector &geometry_, const vector &objects_) : BVH(params_, geometry_, objects_) { } void BVH2::build(Progress &progress, Stats *) { progress.set_substatus("Building BVH"); /* build nodes */ BVHBuild bvh_build(objects, pack.prim_type, pack.prim_index, pack.prim_object, pack.prim_time, params, progress); BVHNode *bvh2_root = bvh_build.run(); if (progress.get_cancel()) { if (bvh2_root != NULL) { bvh2_root->deleteSubtree(); } return; } /* BVH builder returns tree in a binary mode (with two children per inner * node. Need to adopt that for a wider BVH implementations. */ BVHNode *root = widen_children_nodes(bvh2_root); if (root != bvh2_root) { bvh2_root->deleteSubtree(); } if (progress.get_cancel()) { if (root != NULL) { root->deleteSubtree(); } return; } /* pack triangles */ progress.set_substatus("Packing BVH triangles and strands"); pack_primitives(); if (progress.get_cancel()) { root->deleteSubtree(); return; } /* pack nodes */ progress.set_substatus("Packing BVH nodes"); pack_nodes(root); /* free build nodes */ root->deleteSubtree(); } void BVH2::refit(Progress &progress) { progress.set_substatus("Packing BVH primitives"); pack_primitives(); if (progress.get_cancel()) return; progress.set_substatus("Refitting BVH nodes"); refit_nodes(); } BVHNode *BVH2::widen_children_nodes(const BVHNode *root) { return const_cast(root); } void BVH2::pack_leaf(const BVHStackEntry &e, const LeafNode *leaf) { assert(e.idx + BVH_NODE_LEAF_SIZE <= pack.leaf_nodes.size()); float4 data[BVH_NODE_LEAF_SIZE]; memset(data, 0, sizeof(data)); if (leaf->num_triangles() == 1 && pack.prim_index[leaf->lo] == -1) { /* object */ data[0].x = __int_as_float(~(leaf->lo)); data[0].y = __int_as_float(0); } else { /* triangle */ data[0].x = __int_as_float(leaf->lo); data[0].y = __int_as_float(leaf->hi); } data[0].z = __uint_as_float(leaf->visibility); if (leaf->num_triangles() != 0) { data[0].w = __uint_as_float(pack.prim_type[leaf->lo]); } memcpy(&pack.leaf_nodes[e.idx], data, sizeof(float4) * BVH_NODE_LEAF_SIZE); } void BVH2::pack_inner(const BVHStackEntry &e, const BVHStackEntry &e0, const BVHStackEntry &e1) { if (e0.node->is_unaligned || e1.node->is_unaligned) { pack_unaligned_inner(e, e0, e1); } else { pack_aligned_inner(e, e0, e1); } } void BVH2::pack_aligned_inner(const BVHStackEntry &e, const BVHStackEntry &e0, const BVHStackEntry &e1) { pack_aligned_node(e.idx, e0.node->bounds, e1.node->bounds, e0.encodeIdx(), e1.encodeIdx(), e0.node->visibility, e1.node->visibility); } void BVH2::pack_aligned_node(int idx, const BoundBox &b0, const BoundBox &b1, int c0, int c1, uint visibility0, uint visibility1) { assert(idx + BVH_NODE_SIZE <= pack.nodes.size()); assert(c0 < 0 || c0 < pack.nodes.size()); assert(c1 < 0 || c1 < pack.nodes.size()); int4 data[BVH_NODE_SIZE] = { make_int4( visibility0 & ~PATH_RAY_NODE_UNALIGNED, visibility1 & ~PATH_RAY_NODE_UNALIGNED, c0, c1), make_int4(__float_as_int(b0.min.x), __float_as_int(b1.min.x), __float_as_int(b0.max.x), __float_as_int(b1.max.x)), make_int4(__float_as_int(b0.min.y), __float_as_int(b1.min.y), __float_as_int(b0.max.y), __float_as_int(b1.max.y)), make_int4(__float_as_int(b0.min.z), __float_as_int(b1.min.z), __float_as_int(b0.max.z), __float_as_int(b1.max.z)), }; memcpy(&pack.nodes[idx], data, sizeof(int4) * BVH_NODE_SIZE); } void BVH2::pack_unaligned_inner(const BVHStackEntry &e, const BVHStackEntry &e0, const BVHStackEntry &e1) { pack_unaligned_node(e.idx, e0.node->get_aligned_space(), e1.node->get_aligned_space(), e0.node->bounds, e1.node->bounds, e0.encodeIdx(), e1.encodeIdx(), e0.node->visibility, e1.node->visibility); } void BVH2::pack_unaligned_node(int idx, const Transform &aligned_space0, const Transform &aligned_space1, const BoundBox &bounds0, const BoundBox &bounds1, int c0, int c1, uint visibility0, uint visibility1) { assert(idx + BVH_UNALIGNED_NODE_SIZE <= pack.nodes.size()); assert(c0 < 0 || c0 < pack.nodes.size()); assert(c1 < 0 || c1 < pack.nodes.size()); float4 data[BVH_UNALIGNED_NODE_SIZE]; Transform space0 = BVHUnaligned::compute_node_transform(bounds0, aligned_space0); Transform space1 = BVHUnaligned::compute_node_transform(bounds1, aligned_space1); data[0] = make_float4(__int_as_float(visibility0 | PATH_RAY_NODE_UNALIGNED), __int_as_float(visibility1 | PATH_RAY_NODE_UNALIGNED), __int_as_float(c0), __int_as_float(c1)); data[1] = space0.x; data[2] = space0.y; data[3] = space0.z; data[4] = space1.x; data[5] = space1.y; data[6] = space1.z; memcpy(&pack.nodes[idx], data, sizeof(float4) * BVH_UNALIGNED_NODE_SIZE); } void BVH2::pack_nodes(const BVHNode *root) { const size_t num_nodes = root->getSubtreeSize(BVH_STAT_NODE_COUNT); const size_t num_leaf_nodes = root->getSubtreeSize(BVH_STAT_LEAF_COUNT); assert(num_leaf_nodes <= num_nodes); const size_t num_inner_nodes = num_nodes - num_leaf_nodes; size_t node_size; if (params.use_unaligned_nodes) { const size_t num_unaligned_nodes = root->getSubtreeSize(BVH_STAT_UNALIGNED_INNER_COUNT); node_size = (num_unaligned_nodes * BVH_UNALIGNED_NODE_SIZE) + (num_inner_nodes - num_unaligned_nodes) * BVH_NODE_SIZE; } else { node_size = num_inner_nodes * BVH_NODE_SIZE; } /* Resize arrays */ pack.nodes.clear(); pack.leaf_nodes.clear(); /* For top level BVH, first merge existing BVH's so we know the offsets. */ if (params.top_level) { pack_instances(node_size, num_leaf_nodes * BVH_NODE_LEAF_SIZE); } else { pack.nodes.resize(node_size); pack.leaf_nodes.resize(num_leaf_nodes * BVH_NODE_LEAF_SIZE); } int nextNodeIdx = 0, nextLeafNodeIdx = 0; vector stack; stack.reserve(BVHParams::MAX_DEPTH * 2); if (root->is_leaf()) { stack.push_back(BVHStackEntry(root, nextLeafNodeIdx++)); } else { stack.push_back(BVHStackEntry(root, nextNodeIdx)); nextNodeIdx += root->has_unaligned() ? BVH_UNALIGNED_NODE_SIZE : BVH_NODE_SIZE; } while (stack.size()) { BVHStackEntry e = stack.back(); stack.pop_back(); if (e.node->is_leaf()) { /* leaf node */ const LeafNode *leaf = reinterpret_cast(e.node); pack_leaf(e, leaf); } else { /* inner node */ int idx[2]; for (int i = 0; i < 2; ++i) { if (e.node->get_child(i)->is_leaf()) { idx[i] = nextLeafNodeIdx++; } else { idx[i] = nextNodeIdx; nextNodeIdx += e.node->get_child(i)->has_unaligned() ? BVH_UNALIGNED_NODE_SIZE : BVH_NODE_SIZE; } } stack.push_back(BVHStackEntry(e.node->get_child(0), idx[0])); stack.push_back(BVHStackEntry(e.node->get_child(1), idx[1])); pack_inner(e, stack[stack.size() - 2], stack[stack.size() - 1]); } } assert(node_size == nextNodeIdx); /* root index to start traversal at, to handle case of single leaf node */ pack.root_index = (root->is_leaf()) ? -1 : 0; } void BVH2::refit_nodes() { assert(!params.top_level); BoundBox bbox = BoundBox::empty; uint visibility = 0; refit_node(0, (pack.root_index == -1) ? true : false, bbox, visibility); } void BVH2::refit_node(int idx, bool leaf, BoundBox &bbox, uint &visibility) { if (leaf) { /* refit leaf node */ assert(idx + BVH_NODE_LEAF_SIZE <= pack.leaf_nodes.size()); const int4 *data = &pack.leaf_nodes[idx]; const int c0 = data[0].x; const int c1 = data[0].y; refit_primitives(c0, c1, bbox, visibility); /* TODO(sergey): De-duplicate with pack_leaf(). */ float4 leaf_data[BVH_NODE_LEAF_SIZE]; leaf_data[0].x = __int_as_float(c0); leaf_data[0].y = __int_as_float(c1); leaf_data[0].z = __uint_as_float(visibility); leaf_data[0].w = __uint_as_float(data[0].w); memcpy(&pack.leaf_nodes[idx], leaf_data, sizeof(float4) * BVH_NODE_LEAF_SIZE); } else { assert(idx + BVH_NODE_SIZE <= pack.nodes.size()); const int4 *data = &pack.nodes[idx]; const bool is_unaligned = (data[0].x & PATH_RAY_NODE_UNALIGNED) != 0; const int c0 = data[0].z; const int c1 = data[0].w; /* refit inner node, set bbox from children */ BoundBox bbox0 = BoundBox::empty, bbox1 = BoundBox::empty; uint visibility0 = 0, visibility1 = 0; refit_node((c0 < 0) ? -c0 - 1 : c0, (c0 < 0), bbox0, visibility0); refit_node((c1 < 0) ? -c1 - 1 : c1, (c1 < 0), bbox1, visibility1); if (is_unaligned) { Transform aligned_space = transform_identity(); pack_unaligned_node( idx, aligned_space, aligned_space, bbox0, bbox1, c0, c1, visibility0, visibility1); } else { pack_aligned_node(idx, bbox0, bbox1, c0, c1, visibility0, visibility1); } bbox.grow(bbox0); bbox.grow(bbox1); visibility = visibility0 | visibility1; } } /* Refitting */ void BVH2::refit_primitives(int start, int end, BoundBox &bbox, uint &visibility) { /* Refit range of primitives. */ for (int prim = start; prim < end; prim++) { int pidx = pack.prim_index[prim]; int tob = pack.prim_object[prim]; Object *ob = objects[tob]; if (pidx == -1) { /* Object instance. */ bbox.grow(ob->bounds); } else { /* Primitives. */ if (pack.prim_type[prim] & PRIMITIVE_CURVE) { /* Curves. */ const Hair *hair = static_cast(ob->get_geometry()); int prim_offset = (params.top_level) ? hair->prim_offset : 0; Hair::Curve curve = hair->get_curve(pidx - prim_offset); int k = PRIMITIVE_UNPACK_SEGMENT(pack.prim_type[prim]); curve.bounds_grow(k, &hair->get_curve_keys()[0], &hair->get_curve_radius()[0], bbox); /* Motion curves. */ if (hair->get_use_motion_blur()) { Attribute *attr = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); if (attr) { size_t hair_size = hair->get_curve_keys().size(); size_t steps = hair->get_motion_steps() - 1; float3 *key_steps = attr->data_float3(); for (size_t i = 0; i < steps; i++) curve.bounds_grow(k, key_steps + i * hair_size, &hair->get_curve_radius()[0], bbox); } } } else if (pack.prim_type[prim] & PRIMITIVE_POINT) { /* Points. */ const PointCloud *pointcloud = static_cast(ob->get_geometry()); int prim_offset = (params.top_level) ? pointcloud->prim_offset : 0; const float3 *points = &pointcloud->points[0]; const float *radius = &pointcloud->radius[0]; PointCloud::Point point = pointcloud->get_point(pidx - prim_offset); point.bounds_grow(points, radius, bbox); /* Motion points. */ if (pointcloud->get_use_motion_blur()) { Attribute *attr = pointcloud->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); if (attr) { size_t pointcloud_size = pointcloud->points.size(); size_t steps = pointcloud->get_motion_steps() - 1; float3 *point_steps = attr->data_float3(); for (size_t i = 0; i < steps; i++) point.bounds_grow(point_steps + i * pointcloud_size, radius, bbox); } } } else { /* Triangles. */ const Mesh *mesh = static_cast(ob->get_geometry()); int prim_offset = (params.top_level) ? mesh->prim_offset : 0; Mesh::Triangle triangle = mesh->get_triangle(pidx - prim_offset); const float3 *vpos = &mesh->verts[0]; triangle.bounds_grow(vpos, bbox); /* Motion triangles. */ if (mesh->use_motion_blur) { Attribute *attr = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION); if (attr) { size_t mesh_size = mesh->verts.size(); size_t steps = mesh->motion_steps - 1; float3 *vert_steps = attr->data_float3(); for (size_t i = 0; i < steps; i++) triangle.bounds_grow(vert_steps + i * mesh_size, bbox); } } } } visibility |= ob->visibility_for_tracing(); } } /* Triangles */ void BVH2::pack_primitives() { const size_t tidx_size = pack.prim_index.size(); /* Reserve size for arrays. */ pack.prim_visibility.clear(); pack.prim_visibility.resize(tidx_size); /* Fill in all the arrays. */ for (unsigned int i = 0; i < tidx_size; i++) { if (pack.prim_index[i] != -1) { int tob = pack.prim_object[i]; Object *ob = objects[tob]; pack.prim_visibility[i] = ob->visibility_for_tracing(); } else { pack.prim_visibility[i] = 0; } } } /* Pack Instances */ void BVH2::pack_instances(size_t nodes_size, size_t leaf_nodes_size) { /* Adjust primitive index to point to the triangle in the global array, for * geometry with transform applied and already in the top level BVH. */ for (size_t i = 0; i < pack.prim_index.size(); i++) { if (pack.prim_index[i] != -1) { pack.prim_index[i] += objects[pack.prim_object[i]]->get_geometry()->prim_offset; } } /* track offsets of instanced BVH data in global array */ size_t prim_offset = pack.prim_index.size(); size_t nodes_offset = nodes_size; size_t nodes_leaf_offset = leaf_nodes_size; /* clear array that gives the node indexes for instanced objects */ pack.object_node.clear(); /* reserve */ size_t prim_index_size = pack.prim_index.size(); size_t pack_prim_index_offset = prim_index_size; size_t pack_nodes_offset = nodes_size; size_t pack_leaf_nodes_offset = leaf_nodes_size; size_t object_offset = 0; foreach (Geometry *geom, geometry) { BVH2 *bvh = static_cast(geom->bvh); if (geom->need_build_bvh(params.bvh_layout)) { prim_index_size += bvh->pack.prim_index.size(); nodes_size += bvh->pack.nodes.size(); leaf_nodes_size += bvh->pack.leaf_nodes.size(); } } pack.prim_index.resize(prim_index_size); pack.prim_type.resize(prim_index_size); pack.prim_object.resize(prim_index_size); pack.prim_visibility.resize(prim_index_size); pack.nodes.resize(nodes_size); pack.leaf_nodes.resize(leaf_nodes_size); pack.object_node.resize(objects.size()); if (params.num_motion_curve_steps > 0 || params.num_motion_triangle_steps > 0 || params.num_motion_point_steps > 0) { pack.prim_time.resize(prim_index_size); } int *pack_prim_index = (pack.prim_index.size()) ? &pack.prim_index[0] : NULL; int *pack_prim_type = (pack.prim_type.size()) ? &pack.prim_type[0] : NULL; int *pack_prim_object = (pack.prim_object.size()) ? &pack.prim_object[0] : NULL; uint *pack_prim_visibility = (pack.prim_visibility.size()) ? &pack.prim_visibility[0] : NULL; int4 *pack_nodes = (pack.nodes.size()) ? &pack.nodes[0] : NULL; int4 *pack_leaf_nodes = (pack.leaf_nodes.size()) ? &pack.leaf_nodes[0] : NULL; float2 *pack_prim_time = (pack.prim_time.size()) ? &pack.prim_time[0] : NULL; unordered_map geometry_map; /* merge */ foreach (Object *ob, objects) { Geometry *geom = ob->get_geometry(); /* We assume that if mesh doesn't need own BVH it was already included * into a top-level BVH and no packing here is needed. */ if (!geom->need_build_bvh(params.bvh_layout)) { pack.object_node[object_offset++] = 0; continue; } /* if mesh already added once, don't add it again, but used set * node offset for this object */ unordered_map::iterator it = geometry_map.find(geom); if (geometry_map.find(geom) != geometry_map.end()) { int noffset = it->second; pack.object_node[object_offset++] = noffset; continue; } BVH2 *bvh = static_cast(geom->bvh); int noffset = nodes_offset; int noffset_leaf = nodes_leaf_offset; int geom_prim_offset = geom->prim_offset; /* fill in node indexes for instances */ if (bvh->pack.root_index == -1) pack.object_node[object_offset++] = -noffset_leaf - 1; else pack.object_node[object_offset++] = noffset; geometry_map[geom] = pack.object_node[object_offset - 1]; /* merge primitive, object and triangle indexes */ if (bvh->pack.prim_index.size()) { size_t bvh_prim_index_size = bvh->pack.prim_index.size(); int *bvh_prim_index = &bvh->pack.prim_index[0]; int *bvh_prim_type = &bvh->pack.prim_type[0]; uint *bvh_prim_visibility = &bvh->pack.prim_visibility[0]; float2 *bvh_prim_time = bvh->pack.prim_time.size() ? &bvh->pack.prim_time[0] : NULL; for (size_t i = 0; i < bvh_prim_index_size; i++) { pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + geom_prim_offset; pack_prim_type[pack_prim_index_offset] = bvh_prim_type[i]; pack_prim_visibility[pack_prim_index_offset] = bvh_prim_visibility[i]; pack_prim_object[pack_prim_index_offset] = 0; // unused for instances if (bvh_prim_time != NULL) { pack_prim_time[pack_prim_index_offset] = bvh_prim_time[i]; } pack_prim_index_offset++; } } /* merge nodes */ if (bvh->pack.leaf_nodes.size()) { int4 *leaf_nodes_offset = &bvh->pack.leaf_nodes[0]; size_t leaf_nodes_offset_size = bvh->pack.leaf_nodes.size(); for (size_t i = 0, j = 0; i < leaf_nodes_offset_size; i += BVH_NODE_LEAF_SIZE, j++) { int4 data = leaf_nodes_offset[i]; data.x += prim_offset; data.y += prim_offset; pack_leaf_nodes[pack_leaf_nodes_offset] = data; for (int j = 1; j < BVH_NODE_LEAF_SIZE; ++j) { pack_leaf_nodes[pack_leaf_nodes_offset + j] = leaf_nodes_offset[i + j]; } pack_leaf_nodes_offset += BVH_NODE_LEAF_SIZE; } } if (bvh->pack.nodes.size()) { int4 *bvh_nodes = &bvh->pack.nodes[0]; size_t bvh_nodes_size = bvh->pack.nodes.size(); for (size_t i = 0, j = 0; i < bvh_nodes_size; j++) { size_t nsize, nsize_bbox; if (bvh_nodes[i].x & PATH_RAY_NODE_UNALIGNED) { nsize = BVH_UNALIGNED_NODE_SIZE; nsize_bbox = 0; } else { nsize = BVH_NODE_SIZE; nsize_bbox = 0; } memcpy(pack_nodes + pack_nodes_offset, bvh_nodes + i, nsize_bbox * sizeof(int4)); /* Modify offsets into arrays */ int4 data = bvh_nodes[i + nsize_bbox]; data.z += (data.z < 0) ? -noffset_leaf : noffset; data.w += (data.w < 0) ? -noffset_leaf : noffset; pack_nodes[pack_nodes_offset + nsize_bbox] = data; /* Usually this copies nothing, but we better * be prepared for possible node size extension. */ memcpy(&pack_nodes[pack_nodes_offset + nsize_bbox + 1], &bvh_nodes[i + nsize_bbox + 1], sizeof(int4) * (nsize - (nsize_bbox + 1))); pack_nodes_offset += nsize; i += nsize; } } nodes_offset += bvh->pack.nodes.size(); nodes_leaf_offset += bvh->pack.leaf_nodes.size(); prim_offset += bvh->pack.prim_index.size(); } } CCL_NAMESPACE_END