/* * Adapted from code copyright 2009-2010 NVIDIA Corporation * Modifications Copyright 2011, Blender Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "bvh.h" #include "bvh_build.h" #include "bvh_node.h" #include "util_debug.h" #include "util_vector.h" CCL_NAMESPACE_BEGIN /* BVH Node */ int BVHNode::getSubtreeSize(BVH_STAT stat) const { int cnt = 0; switch(stat) { case BVH_STAT_NODE_COUNT: cnt = 1; break; case BVH_STAT_LEAF_COUNT: cnt = is_leaf() ? 1 : 0; break; case BVH_STAT_INNER_COUNT: cnt = is_leaf() ? 0 : 1; break; case BVH_STAT_TRIANGLE_COUNT: cnt = is_leaf() ? reinterpret_cast(this)->num_triangles() : 0; break; case BVH_STAT_CHILDNODE_COUNT: cnt = num_children(); break; default: assert(0); /* unknown mode */ } if(!is_leaf()) for(int i=0;igetSubtreeSize(stat); return cnt; } void BVHNode::deleteSubtree() { for(int i=0;ideleteSubtree(); delete this; } float BVHNode::computeSubtreeSAHCost(const BVHParams& p, float probability) const { float SAH = probability * p.cost(num_children(), num_triangles()); for(int i=0;icomputeSubtreeSAHCost(p, probability * child->m_bounds.safe_area()/m_bounds.safe_area()); } return SAH; } uint BVHNode::update_visibility() { if(!is_leaf() && m_visibility == 0) { InnerNode *inner = (InnerNode*)this; BVHNode *child0 = inner->children[0]; BVHNode *child1 = inner->children[1]; m_visibility = child0->update_visibility()|child1->update_visibility(); } return m_visibility; } /* Inner Node */ void InnerNode::print(int depth) const { for(int i = 0; i < depth; i++) printf(" "); printf("inner node %p\n", (void*)this); if(children[0]) children[0]->print(depth+1); if(children[1]) children[1]->print(depth+1); } void LeafNode::print(int depth) const { for(int i = 0; i < depth; i++) printf(" "); printf("leaf node %d to %d\n", m_lo, m_hi); } CCL_NAMESPACE_END