/* * Copyright 2019, NVIDIA Corporation. * Copyright 2019, Blender Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifdef WITH_OPTIX # include "bvh/bvh_optix.h" CCL_NAMESPACE_BEGIN BVHOptiX::BVHOptiX(const BVHParams ¶ms_, const vector &geometry_, const vector &objects_, Device *device) : BVH(params_, geometry_, objects_), traversable_handle(0), as_data(device, params_.top_level ? "optix tlas" : "optix blas"), motion_transform_data(device, "optix motion transform") { } BVHOptiX::~BVHOptiX() { // Acceleration structure memory is freed via the 'as_data' destructor } CCL_NAMESPACE_END #endif /* WITH_OPTIX */