/* SPDX-License-Identifier: Apache-2.0 * Copyright 2021-2022 Blender Foundation */ #ifndef __BVH_METAL_H__ #define __BVH_METAL_H__ #ifdef WITH_METAL # include "bvh/bvh.h" CCL_NAMESPACE_BEGIN BVH *bvh_metal_create(const BVHParams ¶ms, const vector &geometry, const vector &objects, Device *device); CCL_NAMESPACE_END #endif /* WITH_METAL */ #endif /* __BVH_METAL_H__ */