/* * Copyright 2011-2021 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifdef WITH_CUDA # include "device/cuda/graphics_interop.h" # include "device/cuda/device_impl.h" # include "device/cuda/util.h" CCL_NAMESPACE_BEGIN CUDADeviceGraphicsInterop::CUDADeviceGraphicsInterop(CUDADeviceQueue *queue) : queue_(queue), device_(static_cast(queue->device)) { } CUDADeviceGraphicsInterop::~CUDADeviceGraphicsInterop() { CUDAContextScope scope(device_); if (cu_graphics_resource_) { cuda_device_assert(device_, cuGraphicsUnregisterResource(cu_graphics_resource_)); } } void CUDADeviceGraphicsInterop::set_destination( const DeviceGraphicsInteropDestination &destination) { const int64_t new_buffer_area = int64_t(destination.buffer_width) * destination.buffer_height; need_clear_ = destination.need_clear; if (opengl_pbo_id_ == destination.opengl_pbo_id && buffer_area_ == new_buffer_area) { return; } CUDAContextScope scope(device_); if (cu_graphics_resource_) { cuda_device_assert(device_, cuGraphicsUnregisterResource(cu_graphics_resource_)); } const CUresult result = cuGraphicsGLRegisterBuffer( &cu_graphics_resource_, destination.opengl_pbo_id, CU_GRAPHICS_MAP_RESOURCE_FLAGS_NONE); if (result != CUDA_SUCCESS) { LOG(ERROR) << "Error registering OpenGL buffer: " << cuewErrorString(result); } opengl_pbo_id_ = destination.opengl_pbo_id; buffer_area_ = new_buffer_area; } device_ptr CUDADeviceGraphicsInterop::map() { if (!cu_graphics_resource_) { return 0; } CUDAContextScope scope(device_); CUdeviceptr cu_buffer; size_t bytes; cuda_device_assert(device_, cuGraphicsMapResources(1, &cu_graphics_resource_, queue_->stream())); cuda_device_assert( device_, cuGraphicsResourceGetMappedPointer(&cu_buffer, &bytes, cu_graphics_resource_)); if (need_clear_) { cuda_device_assert( device_, cuMemsetD8Async(static_cast(cu_buffer), 0, bytes, queue_->stream())); need_clear_ = false; } return static_cast(cu_buffer); } void CUDADeviceGraphicsInterop::unmap() { CUDAContextScope scope(device_); cuda_device_assert(device_, cuGraphicsUnmapResources(1, &cu_graphics_resource_, queue_->stream())); } CCL_NAMESPACE_END #endif