/* * Copyright 2011-2021 Blender Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "util/util_types.h" CCL_NAMESPACE_BEGIN /* Information about interoperability destination. * Is provided by the GPUDisplay. */ class DeviceGraphicsInteropDestination { public: /* Dimensions of the buffer, in pixels. */ int buffer_width = 0; int buffer_height = 0; /* OpenGL pixel buffer object. */ int opengl_pbo_id = 0; /* Clear the entire destination before doing partial write to it. */ bool need_clear = false; }; /* Device-side graphics interoperability support. * * Takes care of holding all the handlers needed by the device to implement interoperability with * the graphics library. */ class DeviceGraphicsInterop { public: DeviceGraphicsInterop() = default; virtual ~DeviceGraphicsInterop() = default; /* Update this device-side graphics interoperability object with the given destination resource * information. */ virtual void set_destination(const DeviceGraphicsInteropDestination &destination) = 0; virtual device_ptr map() = 0; virtual void unmap() = 0; }; CCL_NAMESPACE_END